* Nintendo first-party studios
* Square Enix
* From Software
* Sega
* Bandai Namco
* Capcom
Note: Sony/Playstation is a Japanese company, but most of its first-party studios are outside of Japan.
On the other hand, Japanese game designs actually care about how the gameplay feels, whereas the West seems to think they're a kind of movie where sometimes you press buttons. (And indie developers think they're about making ironic platformers where you learn to talk about your feelings.)
The best example of this is Zelda: Breath of the Wild. Technically the game is not that impressive compared so some of it's RPG peers, but that's not the point. While no detail is by itself that impressive, the whole package is fantastic.
America still to this day fails at smart phones (see Apple)