Also doesn't use "irrecoverable" so it's got the same potential problem as the OGL does, right now. Hopefully they'll change it.
Interestingly Delta Green (a Call of Cthulhu variant) just decided to drop the OGL from their books, which means they're just flat out using a system which is 90% identical to the Call of Cthulhu BRP variant without any license at all. I'm curious how that will go.
Also their license FAQ spells out the Arthurian limits (you can, just not commercially with their system in a BRP OGL product).
FATE moved from OGL to CC BY when they shed the Fudge origins: https://www.faterpg.com/licensing/
Several games, like Eclipse Phase and GLoG, use CC BY-NC-SA: https://eclipsephase.com/cclicense/
Several OSRs dual-licensed as OGL and CC.
PbtA's license isn't really one, for better or worse: http://apocalypse-world.com/pbta/policy
A larger list of open-licensed games: https://wiki.rpg.net/index.php/Open_Game_Systems
Worth noting that for people who aren't comfortable with the PbtA "license," Dungeon World was released under a Creative Commons license and should be enough of a base for anyone who wants to write a PbtA game using a formal license. See https://github.com/Sagelt/Dungeon-World, which is the GitHub of one of the authors.