Every time, if someone in gaming has the opportunity to take a gig in entertainment, they will choose the entertainment gig.
The industries are very similar, but due to how they evolved they are each a mirror image of the other had each taken a different path to labor organizing. Hollywood was (and in many ways still is) THE most exploitative industry when it came to profit sharing, dangerous+stressful+long working conditions, etc. But at least the unions guarantee certain things like breaks and time off, healthy pay floors (e.g. an entry level writer on a tv show will make $120k that year if they work 8 months, $70k if they work 6 months, etc), health insurance between gigs, a pension, etc, even to their minimum wage workers. Gaming workers can have this too if they realize the profitable game studios literally cannot make a profit without their labor, and organize en masse accordingly.