Modeling my Grandpa with 3D Photogrammetry (2021)
jeffgeerling.com
jeffgeerling.com
Apple’s Object Capture looks impressive too: https://developer.apple.com/augmented-reality/object-capture...
More advanced apps seem to combine the data but take a bit longer to come up with a usable model or require post processing.
https://sketchfab.com/scaniverse/collections/made-with-scani...
In general, I think the iPhone LiDAR works quite well, even at small scales.
Looked at your sketchfab collection. Lovely work.
For those who don’t know, Sketchfab allows you to preview the mesh using the layers button. Your bread roll model is nicely detailed with quite a tight mesh.
It is possible to model anything in 3D, but for complex (organic or natural) objects, nothing beats PG. Your bread roll model I would certainly use in middle distance. However, for close up ‘her’ shots all PG acquired models fail, unless they are significantly retopologized. The outcome would be a tidy quad mesh.
Having been retopologized, I would then have to project the original textures onto the new model.
The origami RGB imformation would then have to have its lighting information removed, either in photoshop or Ali soft delighter. In this way, I would be able to independently light it inside of my compositor or 3D app.
The final task would be to cook up some kind of roughness map. Likely I would derive this from the RGB map.
For those who are interested, my link below leads to a resource that details this process.
I tried to use the app that GP mentioned, inside of a dark room. This confused the app and it thought I was in motion.
References:
This is our educational module on photogrammetry: https://rmit.instructure.com/courses/87565/modules/933562
These are the tools we use: https://rmit.instructure.com/courses/87565/pages/photogramme...
Jeff, I suspect your scientists were so preoccupied with whether they could they didn't stop to think if they should.
Perhaps the platform should be in the title.