webRTC stuff has a ton of cool potential for p2p projects, hopefully more and more of it starts cropping up.
webRTC stuff has a ton of cool potential for p2p projects, hopefully more and more of it starts cropping up.
Plug: I’m working on a much simpler server-assisted p2p lib with relay fallback, over tcp, with BYO identity/auth. This is certainly for different use cases, but I thought I’d mention it. If anyone is interested, I’d be curious about your use cases.
It’s also designed for real-time video and audio (udp), so reliable high-bandwidth streaming p2p apps takes a back seat.
That doesn’t mean it’s not the right choice to build stuff with today, especially browser based real-time apps! I’m all for webrtc getting easier.
I didn't look into how much bandwidth was being used. I was mainly using it for 1-4 person calls during lockdown. I wanted to write a video calling app that I could have full control of.