Yeah in my opinion him pushing so hard for GearVR seriously negatively impacted the industry. Tons of people had their first intro to VR be some crappy 360 video on mobile VR and it did lasting damage to society's perception of VR
Crappy 360 video on mobile had nothing to do with gearvr.
Ok then crappy 3dof VR on mobile, of which GearVR was a variety. Bottom line, Facebook/Carmack pushed mobile vr prematurely in order to get the most users possible, but the experience sucked and users lost interest. Meta just made the same mistake with horizon