Valve hit a home run with the first year of Steam Deck
gamingonlinux.com
gamingonlinux.com
I don't mean performance as in "the games run bad" I mean performance as in "I can't get this thing to reliably treat my Oled TV as a primary monitor, Swich to 4k resolution, and shut off the Steam Deck's second screen when I dock it with the official dock."
I don't think this system is ever going to be competitive with the Nintendo Switch and the inevitable Switch 2 at seamlessly docking between desktop and handheld mode. (Which I read developers need to support to be approved on the Nintendo Eshop.)
On the other hand the Steam Deck can play The Legend of Zelda Twilight Princess HD and The Legend of Zelda Wind Waker HD in handheld mode, which for some bizarre reason is not something the Nintendo Switch can currently do.
Is this a general problem with the steam deck? Or is it just some quirk of your setup, and not many others have the issue?
I'd be surprised if this is a general issue, since the steam deck is just a PC and I've not heard of such problems on a PC tbh.
On the Deck some people want to plug in the display and use it as a second screen, while some may want to plug it in and use it like a Nintendo Switch for couch gaming. Then there's separate settings for Desktop mode and game mode.
If I'm using a gaming PC with a mouse and keyboard at a desk it's not a big deal to change the display settings after I plug the PC in. In contrast if I'm plugging the Deck into a 77 inch OLED and I don't get the default display I want I'm often left hunched over a 7 inch screen next to the OLED, which is annoying.
Here's the Steam Beta patch notes from September 22, 2022, it says they added 3 features:
"Added external display output resolution and refresh rate selection UI in Display Settings (requires Steam Client Beta)
Automatically avoid problematic resolutions like 4096x2160 or 30Hz modes on external displays)
Fixed aspect ratio and resolution not properly switching in the Steam UI after reconnecting an external monitor"
https://store.steampowered.com/news/app/1675200/view/3308480...
It took Value from the Deck's launch in February 25 to September 2022 to have buggy beta support of features you would need to make it usable on a 4k TV, such as giving the user the option of changing the resolution to 1080p.
Previously if you plugged the Deck into a 4k TV you'd have to run everything at 4k because there was no resolution switching.
It's widely speculated the Steam Deck Dock was delayed until October 6 2022 because Valve knew their software for 4k TVs was not ready.
It's been a month or two since I retested my Steam Deck with a 4k TV, so perhaps some updates have improved things, but last time I tried it the experience was frustrating.
The Deck can really take advantage of all the Xbox forward ported titles that still play better with a controller, and I've picked up a lot of those over the years on sale.
I haven't so far because I've been wondering about two things : text size, which I assume is not designed for small screens by game makers and will make lots of games difficult to play, and noise.
Would you mind sharing your experience regarding these two points?
With noise it can be about as loud as gaming laptop IME. Not too bad and can easily be drowned out with headphones. However you can often adjust the graphical settings down so it ends up quieter. I usually do that anyways as it improves battery life.
Noise isn't an issue with PS3/360 era games and older (make sure you cap the frame rate). Newer games definitely push the system and the fans, but it's equal to a thin gaming PC. I think mine is the newer revision with the better fan, the first run had a louder fan iirc.
Out of many games I've played, one had impossibly small to read text that wasn't a visual novel, nor was it a triple A title; it was an indy game that I don't think was popular to begin with.
Noise-wise, yeah you can hear the fan kick in but it's not really loud. No issues bothering other people nearby, no issues with the onboard speakers playing over the fan noise.
In regards to the Deck not having games designed for it, Valve has done a fantastic job laying the groundwork for this product. Go all the way back to the Steam Controller and Steam Link; while those products were not a huge commercial success for Valve, I can see all the lessons learned paying off with the Deck.
Wanna save some battery life and you're on your LAN? Stream the game from your beefy desktop. Controller layout not working? Every button is fully programable and removable. This thing has inputs out the arse. Touchpads, D-Pad, 4 extra under-side triggers. Wanna play a game that's not officially supported? 90% chance some fan has already made a community gamepad layout that's better than what the game maker would have made, you can download it and it works instantly.
Really nice unit.
my biggest complaint is the battery life but the device charges surprisingly fast.
I use a mac for life/work, but do want to game with friends and that would be perfect for me.
1. The UI is horrendously slow/laggy/crashy.
2. It is yet another disposable device with a battery that cannot be easily replaced[1], which I consider to be unconscionable.
Otherwise, I liked it.
[1]: https://www.ifixit.com/Guide/Steam+Deck+Battery+Replacement/...
They really thought through things in terms of usability. If you really want to use it as a Linux machine to do certain things, it's there for you. If you're buying it for a kid to play PC games on, it's just as suitable.
With the abundance of repurposed displays by Waveshare and co., maybe someone will some day come up with a better display module?