Arena shooters in general are kind of a dead genre. Quake Champions, Diabolical, and a few others all collapsed. Even Halo Infinite couldn't sustain a player base.
Halo, for me, was about forge and messing around in fun game modes people came up with. Releasing Halo without forge and with bare bones custom game tools is like selling a car without seats.
It's sad because forge mode looks amazing.
It was also really glitchy, really poorly optimized, and full of GARBAGE microtransactions. It was like multiple tens of dollars for a different set of armor, while previous halo games arguably pushed cosmetics as an awesome thing and an actual status symbol because you couldn't buy them, only unlock by completing challenges.