I am surprised that they dont make more of the franchise. If they repackaged UT2004 with the new engine (UT2023) I would play the hell out of it.
I am surprised that they dont make more of the franchise. If they repackaged UT2004 with the new engine (UT2023) I would play the hell out of it.
Not spelling fortnight incorrectly because on my phone.
I know Carmack made a comment that HL2 did have bits of Q2 in it.
Halo, for me, was about forge and messing around in fun game modes people came up with. Releasing Halo without forge and with bare bones custom game tools is like selling a car without seats.
It's sad because forge mode looks amazing.
It was also really glitchy, really poorly optimized, and full of GARBAGE microtransactions. It was like multiple tens of dollars for a different set of armor, while previous halo games arguably pushed cosmetics as an awesome thing and an actual status symbol because you couldn't buy them, only unlock by completing challenges.
I played it, and enjoyed it (I played the living daylights out of UT 2004 and UT 3, and was eager for UT 4). I was waiting for the single-player portion of UT4 to be in a cleaner state. It was the only reason I signed up for an Epic account. But UT 4 stayed in rough shape with unfinished features, though it was playable.
I doubt I'm the only one that was tracking it and watching games like the newer (and amazing) Doom come and go.