Did they get banned or couldn’t they keep up with the puzzles?
Did they get banned or couldn’t they keep up with the puzzles?
Interestingly, it still produced internally consistent solutions with valid Haskell code, they just didn't have much to do with the given problem. And I feel like that sums up one of the main issues with ChatGPT quite well: if you scrolled through StackOverflow and saw a really polished solution for something, you'd assume it was mostly correct, because for people, 'visible effort' put into code usually correlates with correctness/ourselves. But ChatGPT always produces really polished solutions really confidently, even if they are complete nonsense.
No such luck with ChatGPT.
IME, that should, at best, be a very tentative assumption for StackOverflow.
Heck, for me it is also a very tentative assumption when I see a very polished solution in official documentation from lots of providers (AWS, I’m looking at you.) Though in that case I assume it was correct at some point in time, for some (possibly not publicly released) version of the software/service.
There's a video of Harstem I think, following build orders ChatGPT came up with for Starcraft II. ChatGPT doesn't say "I have no idea how to play this game" instead it confidently offers advice that is... not good. Harstem wins at least one game anyway, but you know, not from the great advice just from being a good player.