NVIDIA's Isaac Gym project revealed GPU's capability of performing massively parallel simulation for gym-style environments. Detailed information can be found in the following paper:
[1] Makoviychuk, Viktor, et al. "Isaac Gym: High-Performance GPU Based Physics Simulation For Robot Learning." Thirty-fifth Conference on Neural Information Processing Systems Datasets and Benchmarks Track (Round 2). 2021.
At its release, people commented on Twitter that "it is the MNIST moment for reinforcement learning." And over the past year, I saw several follow-up works and tested NVIDIA's implementations.
For example, a demo by this blog
https://towardsdatascience.com/a-new-era-of-massively-parall...
The question is, does that technique help advance Reinforcement Learning, as expected?