Anyone you find in the real world under ~30 years old may not even be aware that you can pass a reference and modify it directly without having to make a method return a value.
It's super cool to have someone explain to you side effects yet you show them a method with a null return and run it for them showing that the value has changed and they are mesmerized.
I've been developing for 25+ years in any language you can imagine, and know how to use pass by ref just fine, and know there are situations where it might be the best solution.
But I can't remember the last time I've used pass by ref. It's really just a coding style quirk for me, I find it "ugly" and it breaks my train of thought when reasoning through the flow of code. I certainly don't begrudge anyone who uses it though.
And OP's anecdote about the interview is certainly disheartening. You'd hope the interviewer would at least be open to the idea of learning something new. I've learned countless things from developers I've interviewed over the years, and I was incredibly happy about it each time.
Edit: In re-reading your comment and below replies it seems you may be misunderstanding what's being discussed. Yes, the things we pass into and out of functions tend to be object references by default. But when we say "pass by ref" (in some languages at least) we mean, essentially, modifying a value in a calling function without actually returning anything from the called function. That's a horrible way to explain it, but the MS documents for the "ref" keyword do a good job of showing examples:
https://learn.microsoft.com/en-us/dotnet/csharp/language-ref...
Like...duh?
I suppose that's why I find Golang less weird to work with than others in my cohort. I spent a semester in the depths of C and OpenGL so I'm intimately familiar with by-value vs by-ref.
One necessary (but insufficient) test you can use to determine if your language has call by reference or call by value is whether you can implement a swap function. In the languages you list, a swap function is not possible to implement, whereas in C++ it is, which tells you that those languages do not implement pass by reference.
For example the Java Language Specification states in section 8.4.1 that Java is pass by value:
https://docs.oracle.com/javase/specs/jls/se8/html/jls-8.html...
ECMAScript's Language Specification also states in section 10.6 that it uses pass by value semantics, although it's much more formal about the specific approach it uses:
https://262.ecma-international.org/5.1/
I can't link to the specific section but you can review the semantics of MakeArgGetter and MakeArgSetter which are specified to produce arguments bound to the *value* associated with the name, as opposed to a reference.
Python does not have a spec that I can reference, but given that its argument semantics follows those of Java, and once again the inability to write a swap function, it should not be too difficult to deduce that Python also passes by value.
While I likely can not convince you further that you are in error, especially since you're now trying to double down on this, for others reading this who have a genuine desire to understand this topic, please understand that Java, JavaScript and Python do not pass by reference, but instead pass by value and refrain from attempting to redefine technical terminology.
The references I cite are quite authoritative and unambiguous on this topic.
Python 3.8.10 (default, Jun 22 2022, 20:18:18)
[GCC 9.4.0] on linux
Type "help", "copyright", "credits" or "license" for more information.
>>> def f(d):
... d['foo'] 'bar'}
...
>>> a = {}
>>> f(a)
>>> a
{'foo': 'bar'}
Python 3.8.10 (default, Jun 22 2022, 20:18:18)
[GCC 9.4.0] on linux
Type "help", "copyright", "credits" or "license" for more information.
>>> def f(d):
... d = {'foo': 'bar'}
...
>>> a = {}
>>> f(a)
>>> a
{}The canonical example is a function that swaps the variables passed to a function:
a, b = 10, 20
swap_fn(&a, &b)
a == 20 # true
Since the above are primitive data types (ints), in order to make this work, the language needs to generically support passing the address (reference) of the variables. Java¹/Python² etc. are not able to do this; they copy the value of the variable and send it to the function, which will operate on the copy.¹=at least, last time I've checked, which was long ago :)
²=funny to think that at least in Python, one can mess with the global register of the variables, and actually accomplish that
Python 3.10.8 (main, Oct 13 2022, 09:48:40) [Clang 14.0.0 (clang-1400.0.29.102)] on darwin
Type "help", "copyright", "credits" or "license" for more information.
>>> def f(d):
... d['foo'] = 'bar'
...
>>> a = {}
>>> f(a)
>>> a
{'foo': 'bar'}I guess my understanding could be technically wrong in some way, but it seems to reflect what happens.
Here's an example to include the id differences and the fact that a does not take on the value of d:
>>> def f(d):
... print(f"id: '{id(d)}'")
... d = {'foo': 'bar'}
... print(f"id: '{id(d)}'")
>>> a = {}
>>> a
{}
>>> id(a)
140362610196224
>>> f(a)
id: '140362610196224'
id: '140362610196160'
>>> a
{}
>>> id(a)
140362610196224
But, as I've posted elsewhere in this thread, this example will change the contents of 'd' since d itself is not being set, its contents are: >>> def f(d):
... d['foo'] 'bar'}
...
>>> a = {}
>>> f(a)
>>> a
{'foo': 'bar'}At least, this seems like a coherent mental model of what's happening, to me.
In explaining this I decided to check the Python docs and learned a new piece of terminology "pass by assignment", which is how Python explains its variable passing scheme: https://docs.python.org/3/faq/programming.html#how-do-i-writ...
Python 3.8.10 (default, Jun 22 2022, 20:18:18)
[GCC 9.4.0] on linux
Type "help", "copyright", "credits" or "license" for more
information.
>>> def f(d):
... d = {'foo': 'bar'}
...
>>> a = {}
>>> f(a)
>>> a
{}
does not modify the passed in dictionary, because the reference 'd' itself is passed by value. So the function doesn't change what d references for the caller. Java works the same way.Here in north-west EU C and C++ haven't been a part of the core curriculum for over 25 years (unless you do embedded work), and code with side-effects in desktop-class systems has been frowned upon for nearly as long due to the need for more cookie-cutter engineers to fill positions and write code that might still be OOP but has to be almost as side-effect free as functional code.
Basic/core languages are still (last time I checked when doing guest lectures ~ 6mo ago) Java, C#, Python and the mixed bag that is web languages.
This is also influenced by the core program required to be an accredited institution and the large amount of consultancies people end up working at straight out of college/school/uni. This even still happens in infrastructure-centric programs where you do lean a bit about TCP/IP and OSI layers, but then essentially get dumped into Juniper/Cisco/vmware/microsoft school which almost always gets them vendor-locked and unaware of the actual concepts and abstractions they implement.
So no, not knowing the difference between passing references or values, or pointers and dereferencing them is not as strange as you seem to think it is. It is not a piece of knowledge or experience that is seen as valuable enough by the people that create the curriculum or the companies that employ the largest quantities of inexperienced workers in this part of the world.
A lot of people seem to underestimate the prevalence of C/C++. I've had people tell me that C/C++ is completely dead and the future is machine learning entirely written in Python, but the machine learning models they're using still usually have parts hand-tuned in C/C++, or even assembly.
I do know there are programs out there that focus on different aspects though, and not surprised they would be geared to make people more job ready. We actually didn’t really learn about unit testing, and such, so it’s a balance.
Most real world software will use many core libraries implemented in C/C++ for doing the heavy lifting. Just the FFI and creating all those Python objects makes it slow.
Python is a great language for prototyping and/or usage as a glue code.
Personally, I am more inclined to use Go for anything quick and performant. If Carbon language becomes a reality, I would bet on that since it allows seamless interoperability with C++ (and there is a large existing eco system). Else, time to learn Rust.
I think an operating systems course, or something approaching it, is a pretty standard piece of good CS curriculums in the US still from talking with other folks I've worked with. And I live/work very far from where I got my degree.
EDIT: in the US, not in the CS, lol
Intro to Programming 1 and 2 were taught in C++. Can't remember which one taught pass by reference, but it was definitely in one of those two.
Third class I took was Intro to Systems or something like that. The whole class was C and x86 ASM. Lots of binary operations in that one, used K&R a fair amount in that class (also learned debugging assembly in GDB and some other "low-level"-ish stuff).
Just looked it up, can't say 100% it's still C++, but the syllabus looks about the same as I remember for both class. It gets to pointers by week 7, and then in the second class goes deeper:
* https://web.cs.ucla.edu/classes/spring22/cs31/syllabus.html#...
* https://web.cs.ucla.edu/classes/spring22/cs32/syllabus.html#...
And again, I didn't even get a CS degree. This was all lower-div CS work at a public university, and I'm not even a career engineer.
> So no, not knowing the difference between passing references or values, or pointers and dereferencing them is not as strange as you seem to think it is. It is not a piece of knowledge or experience that is seen as valuable enough by the people that create the curriculum or the companies that employ the largest quantities of inexperienced workers in this part of the world.
This attitude is why you're getting flak in this thread. Your claim that "We don't teach pass by reference these days" was too absolute, and not accurate for a ton of people. Then someone came back and told you that, and you told them that their claim was too absolute.
I'll also say that it's something that was absolutely valued around the orgs I worked in at Microsoft (Azure, DevDiv, Windows, very roughly bottom half of the stack teams). If not C/C++ pointers, than __absolutely__ passing by reference in C#.
Point being: __knowing__ about pointers, passing by ref vs. value, etc. is not as strange as __you__ seem to think it is.
C and C++ (and Assembly and compilers) are not part of the standard college software engineering curriculum here. Your opinion on that doesn't matter (just like mine doesn't matter) because it is a verifiable fact. And as such, it is also not strange to not see this bit of knowledge being prevalent. K&R isn't used much except if you are either taking the purely theoretical CS degree courses or if you tack them on to the normal required courses. Even the Gang of Four is only mentioned in passing when talking about patterns.
You __could__ argue if this is foundational knowledge, and if so, you __could__ argue that therefore the curriculum is in need of adjustment. But I didn't.
Regarding what this was all about (WrtCdEvrydy's comment), he might be talking out of the wrong hole, or he might be in a similar location as I am where this is how it works and that might be different from where you are.
func swap(x *int, y *int) {
var temp int
temp = *x /* save the value at address x */
*x = *y /* put y into x */
*y = temp /* put temp into y */
}