> I'd like to be a person who plays DF. I know it's stupid
Not stupid. The feeling of mastering a properly hard game is a good reason to try it.
I've used the same "strategy" for most technically challenging games: play in long stretches, trying to make any kind of progress. Have the wiki open and read it any time you are confused. Just keep trying to do _something_.
Eventually it will either click and you'll have a bunch of fun, or you'll tire out. If you tire out, just don't play the game again for a couple days, or whenever you regain your energy.
Once it clicks once, it will instantly start being fun. The interesting part is that the click happens multiple times with challenging games. I've been playing EVE for more than a year now and the combat system _still_ gives me huge revelations. Same with DF, once you learn how to get your fortress rolling you can very quickly learn to build a fully defensible mega castle. Then the next click is realizing that makes the game boring and allowing some danger by fulfilling self placed challenges.
edit: I just bought it and played it for a bit -- the updated graphics/UI are a great improvement! Obviously bit hard to judge but now there's proper icons indicating common actions (mine, cut trees), a tutorial.. give it a try!