100%. The architecture we used for https://plane.dev takes a lot of inspiration from how game servers work, but using HTTP/WebSocket instead of UDP.
A lot of state sharing techniques that people are now using on the web (like cursor position smoothing and optimistic updates) have decades of precedent in multiplayer games.
We’ve also seen more apps start to use an approach to pixel streaming which more closely resembles stadia than traditional VNC. https://digest.browsertech.com/archive/browsertech-digest-wo...