Code evolution vs Intelligent design
appgrill.tumblr.com
appgrill.tumblr.com
"A complex system that works is invariably found to have evolved from a simple system that worked. The inverse proposition also appears to be true: A complex system designed from scratch never works and cannot be made to work."
Over the years, I've gotten much better at writing components in such a way that I don't end up painting myself into a corner and can easily add/modify functionality later.
The component strategy is like meeting the complexity dichotomy somewhere in the middle... limiting the scope of one component to a complexity that can be reasonably understood, while still taking part in a more complex whole.
"This sounds nice, but nothing has really changed - we have just shifted the problem from the coding to the design stage."
Things have indeed changed.
- If I spend 4 hours designing something and then have to throw it away due to realizing the next piece of functionality doesn't fit in with the design, then I have to throw away 4 hours work.
- If I spend 2 weeks programming something, and the then have to throw it away due to realizing the next piece of functionality doesn't fit in with it, then I have wasted 2 weeks.
And even if it's an experimental problem or algorithm that's not well understood, and you have to write some test programs, it's still better to spend a day writing test programs and 4 hours doing a design (then throw it away if you encounter a problem with it), than spending 2 weeks actually writing the real code, with documentation, error handling, performance testing, and so on (then throw that away if you encounter a problem.)
So you build the minimum viable product, measure demand (one measure is how many people care enough to complain about your product being so crappy), and then iterate. If you have lots of unit tests, refactoring becomes a less risky proposition, even to the point of re-architecting large chunks of functionality to meet emergent requirements.
Is it slower than building the perfect product up front? In the long run, yes, but in the meantime, you've already tapped a paying market and have gained valuable insight into how people use your product, which guides your further design refinements in ways that cannot be anticipated up-front. And if it turns out the market is dry, you can fail quickly with less resources invested.
That's not to say you should eschew up-front design, but rather the up-front design should be done with the understanding that you're only going for "good enough" with some suppleness built into your architecture for the inevitable refactoring.
http://blogs.discovermagazine.com/loom/2010/05/03/linux-vers...