>> kernel will happily pack few smaller operations to TCP socket into one packet when there is load.
>And here comes the latency! shining.jpg
Not really, if you get data faster than you can send packets (link full) there wouldn't be that much extra latency from that (at most one packet length which at 10Gbit speeds is very short) and it would be more than offset by the savings
Then again I'd guess that's mostly academic as I'd imagine not very many ISCSI operations are small enough to matter. Most apps read more than a byte at a time after all, hell, you literally can't read less than a block from a block device which is at least 512 bytes.
>> The single queue is the problem here but dumb admin trick is just to up more than one IP on the server and connect all of them via multipath
> Even on a single physical link? Could work if the load is queue bound...
You can also use it to use multiple NICs without bonding/teaming, althought it is easier to have them in separate network, IIRC linux had some funny business when if you didn't configure it correctly for traffic in same network it would pick "first available" NIC to send it and it needed /proc setting to change
To elaborate, default setting for /proc/sys/net/ipv4/conf/interface/arp_ignore (and arp_announce) is 0 which means
> 0 - (default): reply for any local target IP address, configured on any interface
> 0 - (default) Use any local address, configured on any interface 1
IIRC to do what I said required
net.ipv4.conf.all.arp_ignore=1
net.ipv4.conf.all.arp_announce=2
which basically changed that to "only send/respond to ARPs from NICs where actual address exists, not just ones with the address in same network" and fixed the problem.