A Compiler Writing Playground
i-programmer.info
i-programmer.info
It shows the process of building an optimizing compiler for the MONAD language from last year's Advent of Code. It covers topics like:
- no-op elimination (episode 1)
- constant propagation (episode 2)
- value numbering (episode 3)
- value range analysis (episode 4, coming out ~next week)
There is also OMR
https://github.com/eclipse/omr
but I'm not sure how powerful that is.
I started writing a simple multithreaded interpreter that processes an imaginary assembly. Here's a program in that imaginary assembly that sends integers to other threads and then sends a jump instruction to another thread to jump to some code. It uses an pseudo actor implementation I wrote that can send 20-100 million messages between threads a second. When sending a single integer at a time it's a lot slower and can only send 1.7 million messages a second due to overhead of the interpreter. Switch interpreters aren't fast such as deegen or Java's template interpreter or V8
threads 25
<start>
mailbox numbers
mailbox methods
set running 1
set current_thread 0
set received_value 0
set current 1
set increment 1
:while1
while running :end
receive numbers received_value :send
receivecode methods :send :send
:send
add received_value current
addv current_thread 1
modulo current_thread 25
send numbers current_thread increment :while1
sendcode methods current_thread :print
endwhile :while1
jump :end
:print
println current
return
:end
I then started writing a parser for a high level language and then code generation from the AST to the imaginary assembly. My interpreter is multithreaded and can send integers between interpreters. It is very early and doesn't do much.Code is at https://github.com/samsquire/multiversion-concurrency-contro...
The high level language looks similar to Javascript except I tried to parse everything as an expression. I need to change the parser to parse functions as expressions.
I was experimenting with Protothreads in C recently to try understand how it worked and I wrote a giant switch statement and a while loop in Java to simulate async/await. It would be interesting to do codegen for coroutines.
here's that giant switch statement and scheduler https://github.com/samsquire/multiversion-concurrency-contro...
One idea for a stackless design I had was to preallocate memory for each method call referenced by a method for a call to that function and avoid a stack altogether. This would allow coroutines between methods and avoid the function colour problem because everything is a coroutine.
Is there any communities for programming language developers? Where do all the language developers meet up and talk theory and implementation? I am on eatonphil's discord and we talk there.
One problem I am trying to understand how to solve is how you would write a multithreaded interpreter and language that allowed parallel interpretation similar to C# and Java. If the allocator is thread safe and you share an object pool between interpreters and you hash object equality by sourcecode, then you could send objects between threads with only a synchronization cost.
I believe Python has the problem that object identity is different in each subinterpreter so you need to marshall the data.
There is a discord for that: https://proglangdesign.net/wiki/discord
I've briefly looked into it. It looks like it is fairly active and has the types of discussions you're looking for. It seems there are a lot of people out there trying to write languages.
I've done some small expression languages for work (and customized rhino js for a work project). I plan to build out a small language (self hosting, dependent typed, compile to JS) as a learning exercise, but at the moment I'm learning dependent type theory and contributing to Idris.