But what's the rationale (not rationalization) on running an emulation of the Nintendo Switch, when it's still commercially available?
In practice, is it usually because people want to play the games without paying for the hardware and software?
But what's the rationale (not rationalization) on running an emulation of the Nintendo Switch, when it's still commercially available?
In practice, is it usually because people want to play the games without paying for the hardware and software?
I think one thing that's easy to forget, some of the old school emulation, like early SNES emulators, came about when the hardware was still kinda current or recent.
The SNES was released in Japan in 1990. The first SNES emulator in 1994 could run a few homebrews; I'd say SNES emulation proper started in perhaps 1996 with Snes96, but that's a judgement call.
The Switch was released in 2017. We are in 2022 now.
I just remember playing games on a pentium 2 in '98 that were published in '94.
https://emulation.fandom.com/wiki/History_of_emulation#Game_...
I’ve thought about getting one, but I have a feeling the games that I want to play on a computer instead of my Switch won’t benefit.
To me, the Switch's portability is irrelevant. I'm not really a "game on the go" guy, it's just the console I had to buy to play modern Mario and Metroid. It lives in its dock 99% of the time, only coming out when I go on vacation, and these days since I have a Steam Deck that will probably become 100% of the time.
When Nintendo announced the Switch Lite my immediate thought was how I'd love for them to do the exact opposite, give me a "Switch Heavy" that trades the screen and battery out for a faster SoC that can do 1080p instead of 720p and builds in all the features from the fancy dock that comes with the OLED model
I can honestly say that Ryujinx sold me on the Switch as well, back in the summer of 2020 I saw some news posts about the development of the emulator, grabbed it and a copy of Mario Maker 2, and proceeded to play through the entire single player campaign in one sitting, which made me decide to get a real one so I could get online and get the user created content. I set up a few auto-refreshers on various store web sites and in a week or so ended up getting an order confirmed on one.
For the player community... I have a Switch, and I have zero desire to play my Switch games on anything but the Switch. After all, I already totally accept its reduced performance for its amazing convenience and controller situation. But I do appreciate the preservation aspect.
(Seriously, it's not just about handheld vs. docked. Just propping up my Switch, screen only, on a table or the edge of my couch, and playing with relaxed arms and a joy con in each hand, is already worth a ton to me.)
At first I was wondering whether it would be a worthwhile upgrade, but I can now say, for me specifically at least, would do it again in a heartbeat. That screen is amazing, and the kickstand replacement is so much better…
And yes, many people just don't want to pay for the game or console, and there's nothing wrong with that. It's not like Nintendo cares about the customer either anyway.
One button press and the Switch is off no matter what it was doing, one other button press and it seamlessly picks up again.
The (Ethernet-connected) dock is attached to my TV. All I need to do to play there is either plop the running Switch in, or press a button on the controller to turn it on. It downloads fast over my Gigabit Fiber Connection, and even if it wouldn’t I don’t buy a new game every day.
1440p 144Hz gaming is not worth the massive loss in convenience for me. Graphics get better all the time, it’s not what keeps me attached to a game. As said, the games that I own on Steam as well I rarely if ever play there.
1440p 144Hz gaming is not worth the massive
loss in convenience for me. Graphics get better
all the time, it’s not what keeps me attached
to a game
So, game design and gameplay mechanics are the things for you?Me too. Honestly, I prefer stylized/retro looks to Call of Duty style attempts at "realism" -- I think Wind Waker on Gamecube is a lot better looking quite honestly!
However... while I'm not overly concerned with graphic detail, I think that frame rates and refresh rates do rather directly affect gameplay.
(Of course, that's just my subjective opinion and it's not any more "correct" than yours!)
The switch can use usb Ethernet adapters; you might need to look up which chipsets are supported, but it supports an 10/100 adapter I already had, seems like it supports some 1G adapters, but I have < 100M to the internet, so 10/100 is plenty.
My only issue is Bluetooth controllers seem to have lag but wired is fine.
I suppose that will work out for people until they too become successful, and people start to steal from them.
I don’t have the time to spend hours grinding at games any more, but on an emulator, I can play every game with my preferred xbox elite controller, and map save state/load state/fast forward to paddles on the controller. It basically eliminates replaying of areas in games due to difficulty, since save/load-state makes death near-impossible, and any parts of the game that are progressing too slowly I can run at 10x speed.
It seems far more likely that this is done just for the curiosity of doing it.
There’s one fascinating outcome to me as a result of Nintendo essentially repeating two hardware generations (GameCube -> Wii, then Wii U -> Switch), which is that on the highest end gaming PCs, games for the Switch can and do run at much higher resolutions and framerates than the Switch itself is capable of. On the YouTube videos I’ve seen the games don’t appear as stable as native hardware, but they really do look tremendous. Especially Breath of the Wild.
With Ryujinx and yuzu, I buy switch-exclusive games from eShop or the local games shop, dump them to my NAS, and stick them on my steamdeck and the machine whose display the nintendo switch dock used to be attached to. I've bought a lot more games from Nintendo once I was able to use my decent xbox controller, PC, etc, since I started doing this.
So having a second option if it ends up unrepairable is a good thing imho. Nintendo won't refund my games if my switch die.
I haven't downloaded a single pirate ROM since I own both the hardware and the software.
On a powerful PC, you can run some games at much better frame rates than on the Switch hardware as well.