Compiler Errors for Humans (2015)
elm-lang.org
elm-lang.org
https://www.cs.cmu.edu/~jasonh/personal/humor/compile.html
- "String literal too long (I let you have 512 characters, that's 3 more than ANSI said I should)"
- "...And the lord said, 'lo, there shall only be case or default labels inside a switch statement'"
- "You can't modify a constant, float upstream, win an argument with the IRS, or satisfy this compiler"
Some of them are more helpful than others, but they are all rather human.
pure evil
With a compiler this helpful, and sub-second builds-on-save - you get really tight feedback loops.
I can't say enough good of it.
The first time I changed some data representation from a defclass to a defstruct and SBCL asked me what I wanted to do with existing instances of the type was mindblowing.
You (obviously) wouldn't get a useable binary, but at least you'd see more than one error at a time, without the cascading sequence of errors you see in (most?) current compilers.
[0]: https://en.wikipedia.org/wiki/CLU_(programming_language)
I think a big factor here is dynamic languages can show concrete variable instantiations to help you understand what went wrong so it's less abstract e.g. the code `plus x y` might give the runtime error "x was 'abc' which is type String and not type Number" vs something more abstract and confusing like "x is type String and not type Number" that you tend to see in compile-time errors.
Are there any languages that give concrete variable instantiation examples as part of compile-time error messages? For instance, example values could be generated from the types, come from previous program runs, or supplied by the coder somewhere.
When errors get tricky, you tend to start plugging in concrete values or stepping through the program manually so compilers could definitely help more here.
Here's an example: https://stackoverflow.com/questions/22737031/this-pattern-ma...
The editor should try to find if 'file:5' exist and open it if so, if it doesn't it should try to open 'foo' and then go to line 5.
Sounds sensible no? But I don't know any editor which does this.
Opening a file is often done in creation, and `file:5` is a perfectly valid filename, so it's a bit debatable for a default.
OTOH in Emacs you should be able to define a find-file-not-found-functions hook[0] and implement whatever fallback you want. I assume `emacs <file>` calls `find-file` after it's initialised the editor itself.
[0] https://www.gnu.org/software/emacs/manual/html_node/elisp/Vi...
It gets even more fun on Windows! Giving a filename of `foo:5` can result in a file called `foo` with an alternate datastream called `5`.
You're right, but even as an option I think it'd be nice.
vim file +5I'm working on my own toy language and wondering if simple, obvious errors (like the `map` -> `nap` typo from the article) should come with an "Apply fix? [y/N]" option when run interactively.
Clippy supports fixes, but will only apply them if `--fix` is supplied. It does not ask for individual case, the assumptions likely being that if you're running this opt-in you can probably do so with a clean working copy and revert whichever fixes you didn't want or are incorrect.
An other issue is if you're providing fixers for suggestions, the fixer has to be extremely reliable, not a 90% thing, because replacing broken code by possibly subtler broken code is not great.
Right now, some errors offer fixes and these are marked machine-applicable. cargo-fix will apply these. The workflow was originally written for Edition migrations and has had little attention past that. Changes are applied in bulk and the worktree must be clean. There are known bugs and it isn't trusted to fix errors.
We want to slowly raise the visibility so we can collect feedback and gain more confidence in it. The first thing we did is tell users when there is something for cargo fix to do when getting compiler errors. Currently, this is limited to warnings and the nightly toolchain. I look forward to expanding this to more users (myself included).
I don't think I've ever used them, but I've ABSOLUTELY used suggested fixes from LSP/rust-analyzer tools, which fit much more into my typical workflow. For things like match statements in Rust (which need to be exhaustive), I now have muscle memory to just write an empty match statement, and trigger the first LSP/r-a suggestion, which fills the match block with placeholder items.
I guess I see LSP as my "compiler in interactive mode" interface (even if that isn't EXACTLY true).
Compiler Errors for Humans - https://news.ycombinator.com/item?id=9805978 - June 2015 (90 comments)
[1] https://codeburst.io/the-true-delight-of-reacts-error-and-wa...
I think even basic things like the order of error messages is all backwards to me. Take this very silly example:
julia> foo() = println(123 * "hello")
foo (generic function with 1 method)
julia> bar() = foo()
bar (generic function with 1 method)
julia> baz() = bar()
baz (generic function with 1 method)
julia> baz()
ERROR: MethodError: no method matching *(::Int64, ::String)
Closest candidates are:
*(::Any, ::Any, ::Any, ::Any...) at operators.jl:591
*(::T, ::T) where T<:Union{Int128, Int16, Int32, Int64, Int8, UInt128, UInt16, UInt32, UInt64, UInt8} at int.jl:88
*(::Union{AbstractChar, AbstractString}, ::Union{AbstractChar, AbstractString}...) at strings/basic.jl:260
...
Stacktrace:
[1] foo()
@ Main ./REPL[3]:1
[2] bar()
@ Main ./REPL[4]:1
[3] baz()
@ Main ./REPL[5]:1
[4] top-level scope
@ REPL[6]:1
In Julia the type of the error is printed out immediately at the point where the error occurs, then a bunch of hints about closest candidates, then the function and filename where the error occurred, then the function that called it, then the function that called that. It's all backwards. In order, it's1. important information 2. arbitrary hint which could be useless 3. most important (where the error occurred) 4. less important 5. less less important
When the stacktrace is long, this is so painful to deal with in a REPL environment. You almost always have to scroll to find out information about the error, and you have to scroll just the right amount, or else ...
And even the stacktrace arguably doesn't contain all the information it should, demonstrated well by this blog post how nice it could be.
VSCode is preferred way of using Julia (for me and for better or for worse for everyone). For long stacktraces I have to first scroll all the way back up to see what is going on. So often I have a very tiny terminal open at the bottom of my screen, and it is EXTREMELY annoying to do that. I often scroll too much and I overshoot, and just finding the error is a challenge. There's so many times where I'm just struggling to find the error, and it's just an exercise in frustration to be honest.
Here's the same example in Python.
In [1]: def foo():
...: print("1" + 1)
...:
In [2]: def bar():
...: foo()
...:
In [3]: def baz():
...: bar()
...:
In [4]: baz()
---------------------------------------------------------------------------
TypeError Traceback (most recent call last)
Input In [4], in <cell line: 1>()
----> 1 baz()
Input In [3], in baz()
1 def baz():
----> 2 bar()
Input In [2], in bar()
1 def bar():
----> 2 foo()
Input In [1], in foo()
1 def foo():
----> 2 print("1" + 1)
TypeError: can only concatenate str (not "int") to str
The last line tells me the error. The line before that tells me where. I can scroll up to find more information if I want to.Why doesn't Julia work like this? Who knows. I've made suggestions on slack and to people in person but I've been met with disdain for the most part.
Not to mention that almost ALL my errors are MethodError types.
And worst of all, Julia doesn't show you the string of your code in the error, so you have to click on the line that has the file and hope VSCode opens that file at that line. It's SO backwards. If you are using neovim / vim / tmux, you have manually copy paste the line that contains the file name and line number into a new terminal. Or just navigate to the file and line number manually. Ugh. In Python, I can see the error and know what caused the error. In Julia, I see the error, kind of sort of know what might be the problem, try to find the exact file and line, check if my assumptions are correct, if not traverse up the method dispatch call stack and try to predict what might be going on.
And I consider myself an experienced Julia developer. For my team members coming from Rust or Python when they get a error running code, it's just brutal during the learning process. I've had people come up to me and say to my face, Julia sucks and I shouldn't write or advocate it anymore.
This is barely touching the surface. Error reporting with macros is even worse. My team has managed to segfault our program multiple times and we are left completely in the dust then.
There's SOOOOO many examples like this where I think usability in Julia needs to be improved. Sigh. Maybe some day.
What compilers do this? Every one I can think of either shows nothing or a verbatim line of code.
Worth calling out that clang does an awesome job at this, by doing some of what Evan talks about.
Sorry, but that’s the least accessible error message I have ever read.
Not saying the above is good/bad, just saying that there are (was) worse offenders out there for sure.