Wideboard: Display millions of lines of text at 60 FPS using WebGL (2013)
github.com
github.com
If you're interested in GPU-accelerated text rendering for web-based IDEs, this codebase might contain some interesting ideas. Feel free to swipe whatever code you like and build something interesting with it.
-Austin
Is this based on glyph textures or real-time vector graphics? if it is the former, how to handle zoom-in/out?