Yes absolutely (depending on what you do exactly).
The core idea behind Bazel is to make build steps truly hermetic, so you know exactly what inputs they are using. This means you can rely on caching, incremental builds, distributed builds and so on.
I'm sure if you've had any experience of Make or similar systems you've encountered "a clean build fixed it". That root cause of that is because somewhere there's a mistake in your build system where you forgot to declare a dependency on something, and it just happens to work most of the time, but maybe one time the dependency changed and Make didn't know it had to rebuild some stuff so the build breaks.
That's basically why almost everyone's CI system builds everything from scratch every time. Nobody trusts incremental builds.
Bazel goes to great lengths to make it so that you have to declare dependencies, otherwise you simply can't access them. That includes:
* Cleaning environment variables for build steps
* Running build steps in sandboxes
* Storing intermediate artefacts in random directories
* Including tools themselves (e.g. compilers) as part of the dependency tree
Honestly it's not a perfectly hermetic environment, e.g. your build steps can still read the current time, RNGs, etc. so you can still have indeterminacy in your build, but it goes a lot further than anything else.
So ultimately the upside is that you can do things like have CI only build and test things that possibly could have been affected by a change. Fix a typo in a README? It won't have to build or test anything.
My current company spend 300 compute hours and 2-6 wall hours on every CI run, even for fixing doc typos. Bazel can prevent that.
There are downsides though - Bazel was the first system to do this so it has rough edges. And all that sandboxing means there is extra effort to make debugging and IDE integration work. Also because it is super conservative about rebuilding things it can do it sometimes even when it doesn't need to. So I probably wouldn't use it on really small projects, like ones where CI time is under 10-20 minutes anyway.
There are a load of newer build systems that use the same idea: Pants, Buck, Pants 2, Please.build, etc. But obviously they don't have the momentum of Bazel.