How to play FPS games if you’re over 30
theguardian.com
theguardian.com
I'm by no means the greatest aim, but I can hold my own against semi-pro players, players that typically compete for money in tournaments. I'm often accused of being a bot.
some tips:
1. Good equipment. I have 240fps monitor and wired gaming mouse. I thought I had it good with 60fps monitor but it makes a world of difference to have more.
2. Good settings. Your mouse sensitivity should be very low. I move my arm about 14 inches left/right to perform 180 rotation. It's a lot of movement and a bit of a workout, but it's the only way to make those flick headshots consistently. My mouse dps is set at 350, but really depends on your resolution also. My X resolution / mouse DPS = 4.8 (1680/350).
3. Good technique. Use your elbow and shoulder only for aiming. Do not use your wrist. Your wrist should always be straight.
4. Practice, of course! I play for about 20 minutes vs bots before I even go online.
> Use your elbow and shoulder only for aiming.
What in the WHAT?!? As a fellow 40+ year old gamer, who's played more Q3A and UT4 AND Counter-Strike than I'd care to admit, I've never heard or scene this strategy. You must be very entertaining to watch with all the ...flailing about!
UPDATE: I watched some YT videos of competition and while there's no "flailing" there's definitely increased arm movement. TIL thanks guys!
Good equipment is a way more important aspect and good amount of recent gametime of course.
I put my good playing skill down to knowing the maps. Most Unreal Tournament, TFC and CS servers ran the same old maps all day and night. I had every angle and line of sight worked out. Once you had a few killer moves worked out it became muscle memory and anticipation. What you see, in terms of great frames-per-second and resolution becomes less important.
By 40 my reaction time had dropped. I got humiliated on new games. It also took longer to learn new maps and find the good timing and sweet spots. That part of my brain gets very little exercise these days.
I'd say that you are playing for strengths of your age. It is a motor coordination, teenagers are known to be bad at it. IIRC it peaks somewhere around 40 years old and then slowly declines. Can't think where to find a link, I believe I've read something about it in regard to pianists.
I'm 49 and have been playing multiplayer online FPS games since Quake. I currently play PvP in Destiny 2 which is one of the fastest movement FPS games currently played and I'm ranked pretty highly in Elo across most of the playlists in the game:
https://destinytracker.com/destiny-2/profile/bungie/46116860...
My reflexes haven't declined to any great degree. I'm sure if I measured them yearly since my early 20s there would be a measured decline, but it would be something on the order of handfuls of milliseconds, not a giant change despite the fact that I'll be half a century old next October.
There is a huge gap between progamers who practice against progamers with coaches pointing out where they are falling short vs playing against any random teen.
Having played games from childhood into adulthood I can confidently say I am a much better player now than at any point in my life whilst still playing less than I used to. If you were playing for the first time ever in your 30s then maybe the muscle memory and neural pathways aren't there, but that's just practice.
Another axis is "game sense" which is a combination of map, player and meta knowledge. What are the most common routes taken by the enemy on this map? If we secure this site, what are the most likely avenues of approach the enemy will take? What weapons are my opponents most likely to buy based on the current phase of the match, and how can we respond? A player with better game sense can be competitive with people who are better at those twitch reactions by setting up scenarios which favor tactical advantage over raw shooting skill. Communication is key here as well. You have to be able to get your team onboard with setting up these scenarios. These skill do not decrease with age except at the extreme end.
Obviously the best players are great at both of these. That's why many pro players have videos out there of them destroying people who are cheating with an aim bot. Their knowledge of the game and maps give them such an advantage they can overcome literally impossible reaction times from opponents. But being competent at either one will enable to you enjoy and be competitive in these games, especially if they use rank based match making to ensure you're not getting matched against those super players. At the lower to mid rank of these games, you can see examples all over the place where individuals are competent at one of these dimensions, but there is almost always a glaring gap in the other. Whether it's the person who can consistently get head shots but also runs themselves into unfavorable positions so they keep dying, to the people who are trying to coordinate and plan but lose almost every one on one engagement. As you get older you've got to rely more on that game sense than you can rely on your raw reactions and that puts a real upper age limit on pro level competition, but shouldn't in any way prevent people from being able to compete in the pleb arenas.
Overwatch and its successor/patch Overwatch 2 have had less toxicity compared to other FPSes I've played. And I've almost never encountered a cheater.
I've played OW off and on for years now, and have only seen two cheaters. One was using wallhacks (could see them tracking me back and forth behind a wall on the killcam) and one had incredibly blatant headsnapping (Genji with the worlds fastest sensitivity turning 180 degrees and landing a perfect headshot, repeatedly).
A pretty good track record. Unfortunately, the monetization in OW2 has put me off. Hopefully that gets fixed eventually.
Toxicity is the the inverse where 1/10 games feels like it's a match filled with rational minimally behaved adults.
I pretty much stopped playing when Overwatch 2 came out.
The small funny moments of friendship you might get from that is drowned underneath a torrent of racism, sexism, spite, anger, and random nonsense that is draining and, maybe more importantly, seriously distracting. Nearly every serious player I know will full mute even their friends during intense moments requiring mechanical skill.
If you are 30+ and play competitive games to meet new people you are in the wrong place.
When I've played I've turned off comms, but kind of hard to ignore the aim bots and chat if you're at least trying to work with your team.
If you're upset at the idea of people yelling at you then you just have weak mental and need to improve. Alternatively, you just might not enjoy that kind of ultra-competitive game and should find another game to play. Either one is absolutely fine.
I've watched competitive games and the teammates are in no way distracting and yelling at their teams. They are doing their most to work cooperatively and even minimize distractions by only speaking up when it contributes.
For me at least it stops being fun if people are legitimately upset about what's happening versus people enjoying playing the game together. In general esports seems to have really turned this dial for games in general towards competitive, with a shift in focus from moment to moment gameplay being fun to climbing ELO and completing battlepass tiers.
For what it's worth if this sounds like scrub salt I was GM in Overwatch for the first few seasons (back then people actually talked too) so I get the appeal, but long term it just feels like a second job after a while.
For the more fast moving twitchy games these days I mostly don't care about my Kill/Death ratio that much. I like to just mess around and explore different tactics, try playing with only specific or unpopular weapons, outsmart other players, that kind of thing. It's easy to be a sniper and get head shots, much more fun to be a sniper and get sneaky headshots with a revolver. I'm much better at all that then twitch shooting. It's even more fun when some veteran pulls some clever tactic on you that you haven't thought of. Great opportunity to learn and pull it on some unsuspecting youngsters in turn. Much more fun then pure run-and-gun.
Big open world games like Battlefield are great for messing around like that because the environment is complex and varied, and frankly nobody cares if their team wins or looses. So most people experiment and laugh at their failures. As always though there's a minority that are just dicks but they're easy to ignore.
BTW, is it just me or is "Hell Let Loose" a direct descendent of the old Reality Mod in Battlefield 3? Some of the mechanics seem awfully similar.
Personally, I got lucky this year by randomly picking up a server named "old guys" and I have only been playing there for months now.
The only thing that sucks, is most games are pay to win. I dont mind paying for simple xp boost and skins, but buying pay to win objects ruins the fun.
> Medical studies suggest that reaction times peak at 24 and go downhill from there
But if this peak is by a few percent, then why would a 35 year old be bad at video games? Also, if reaction times peak at 24, why would we be playing "superhuman teenagers", and not... superhuman early 20s?
Side note - I think in NHL hockey they see early 20s is the most athletic / fast / skilled time you'll ever have, not surprised to see this here
Halo Infinite is pretty much the poster child for being shot through walls and otherwise being a several frames out of sync or behind. No amount of reaction will fix that.
Am I wrong for expecting games to get better instead of worse over time? Seems like its all about loot boxes, subscriptions, add-ons these days. Actual game play, content, and consistency seems lacking.
Caveat: I'm mostly talking about the big popular ones.
I find myself having a great time on Rising Storm 2: Vietnam[0], Insurgency: Sandstorm[1] or Hell Let Loose[2]. They tend to have more mature audiences and less skill grind, easier to just jump in a casual game once in a while without getting obliterated for a consecutive hour.
[0] https://store.steampowered.com/app/418460/Rising_Storm_2_Vie... [1] https://store.steampowered.com/app/581320/Insurgency_Sandsto... [2] https://store.steampowered.com/app/686810/Hell_Let_Loose/
The second I got dropped solo and ... won the game. That felt a bit silly, I'm not that good. I haven't been back since though.
[0] https://steamcommunity.com/app/578080/discussions/1/31801111...
1. Play games where there are options that don't lean heavily on precision/twitch shooting. E.g. class-based/hero shooters, or battle royales where positioning is more important and enemies are usually spotted at a distance.
2. Play with friends.
- I don't think reaction times matter as much as people think it does, positioning, movement, and general crosshair placement matter a lot more as does map knowledge and situational awareness.
- Having good equipment is pretty standard these days, a good GPU and gaming mouse + keyboard is almost a must have as well as a 144hz or higher refresh rate monitor.
- The biggest constraint on my ability to beat the best at an older age actually just comes down to how much time I can dedicate to the games. With a full time job, a wife, and 2 kids, gaming will always just be a side hobby and something I do with the little free time I have so I basically just don't practice as much as younger kids with more time. That's what 99% of it boils down to.
If you don't want to play with those kinds of players there are tons of other shooters, Hell Let Loose and Squad come to mind as slower more team oriented games.