Different CEO as well. Jobs was more opinionated on “principles” - Cook is more than happy to sell what people will buy. I think Rosetta 2 will last.
Different CEO as well. Jobs was more opinionated on “principles” - Cook is more than happy to sell what people will buy. I think Rosetta 2 will last.
It's basically only games and weird tiny niches, and Apple is pretty happy to abandon both those categories. The saving grace is that there's very few interesting Mac-exclusive games in the Intel era.
Yes, I'm sure Apple had no way of extending the license.
> Cook is more than happy to sell what people will buy. I think Rosetta 2 will last.
There's no "buy" here.
Rosetta is complexity to maintain, and an easy cut. It's not even part of the base system.
And “what people will buy” certainly didn’t prevent essentially removing support for non-hidpi displays from MacOS. Which is a lot more impactful than Rosetta as far as I’m concerned.
Did that really reduce sales? Consider that the wide availability of crappy low end hardware gave Windows laptops a terrible reputation. Eg https://www.reddit.com/r/LinusTechTips/comments/yof7va/frien...
Standard DPI displays are not "crappy low-end hardware"?
I don't think there's a single widescreen display which qualifies as hiDPI out there, that more or less doesn't exist: a 5K 34" is around 160 DPI (to say nothing of the downright pedestrian 5K 49" like the G9 or the AOC Agon).
A hidpi computer display is north of 200 (iMacs are a bit below 220, MacBooks a bit above).
A phone is north of 300 (iPhones have ranged from 324 to 476).
I agree it's kinda sad how few desktop monitors are high dpi. It gets even worse if you limit yourself to low latency monitors.
Anyway I haven't used macos in a while so I'm not sure what you mean by Apple not supporting non-hidpi
Well, the current "principle" is "iOS is enough, we're going to run iOS apps on MacOS, and that's it".
Rosetta isn't needed for that.