Also, I don't know how often steam sales happen, but every time I go online there is one going on (~50-90% off kind of sales).
Also, I don't know how often steam sales happen, but every time I go online there is one going on (~50-90% off kind of sales).
That said, if this turns into a never ending string, the amount I contribute towards each bundle would likely drop since frequency would be going up.
Probably something for the Humble folks to investigate - which performs better - more frequent small bundles or less frequent larger bundles.
The experience of the mono-compiled Atom Zombie Smasher (from Bundle 1 or 2 IIRC) was pretty poor on Linux.
Never got to play it myself - I saw it mentioned that it was easier to get it running using wine + the windows installer (including all the faffing about with dotnet under wine) than natively. Might try that this weekend.
All other bundle titles I have played run well, apart from the occasional dual head quirk (though I am more likely to blame nvidia's poor randr support for that)
I think it's the fact that the bundle used to be a rare happening and now there's a new one at the end of the month. I'll get used to it probably, I hope other people do to. It's a really great project.
There's also the Indie Gala. It's a straight-up copy of the Humble Bundle model. Both Royale and Gala are actually running bundles right now.
Tomorrow the littleBIGbunch GamesAid bundle will launch, also with the Humble model.
The copycats generally have lesser-known, less-polished games, but there's some worthy titles in each of them.
http://www.eurogamer.net/articles/2011-12-06-pay-what-you-li...