This is our first foray into hardware, but we already developed a stable Linux VR Desktop (https://github.com/SimulaVR/Simula) from 2017-2021.
We try to provide frequent updates on our hardware engineering progress. For example, here's a recent post showing some videos of our review units: https://simulavr.com/blog/first-glimpse-of-review-units/ If you're interested in community discussion, you might also check out https://hn.algolia.com/?q=simulavr.com.
Not yet, you can follow their progress at their blog (https://simulavr.com/blog/).
Meta lifted its ban on this, they will be able to ship! Also, has mucch better pixel density than quest headsets, even quest pro. Will be a bliss to read on. But provably no propper head tracking
They are supposed to include 6DOF positional tracking. Do you mean it's not "proper" because it's inside-out tracking?
However it looks like they are more focused on hardware than software right now
If you don't have one of those headsets, there are some videos of people (whom we have no affiliation with) on YouTube testing it out: https://youtu.be/8gVLF8SnK84?t=424 Here's also (a pretty old) video of me hacking on Simula, in Simula: https://youtu.be/FWLuwG91HnI.
It's also true that we're more focused on hardware right now. We plan on reverting more towards software development in 2023. For more details: https://github.com/SimulaVR/Simula/issues/180#issuecomment-1...
Some things we have planned to implement include VR window tiling and some other UI stuff.
Good luck with the project!