The Messy Art Of UX Sketching
uxdesign.smashingmagazine.com
uxdesign.smashingmagazine.com
The trick is to explore the problem space quickly before even getting to the level of sketching the full UI in context.
Here's a good article explaining the process:
http://designshack.net/articles/inspiration/close-photoshop-...
trying to upload some sketches of mine but the szx airport wifi is oddly not giving me any upload bandwidth...
I struggled off and on with various replacements: Visio, Photoshop, Powerpoint. All of these gave me to much control over the final product, and I inevitably spent too much time trying to get things pixel-perfect, choosing the right colors, finding the right icons, and more - things that my graphic designer peers should be doing, not me.
Then, I discovered Balsamiq mockups, which I've been using nonstop now since early 2009. No longer using pencil & paper.
Why? Inefficient, yes your opinion but this does not prove this process would not yield a usable product.
Your comment makes me wonder how we ever got to where we are today with computers.
Pro tip: buy a sketchbook that has both a 24 column grid and browser chrome, so it'll feel more like the final product and give you a better sense of proportion. But don't be afraid to chuck it for something even more low fidelity, like butcher paper and sharpies.
Here's the one I've been using - it has tear-away pages and alternates between full-width and 2-on-a-page layouts:
http://appsketchbook.com/products/ux-sketchbook
Best $12 I ever spent. I also a fan of the double-ended art markers by Prismacolor - they're basically like highlighters but in a variety of colors, like a subtle gray. I like adding shading with those instead of dealing with the messiness of pencils and erasers. That's how I make sketches like these:
I do think the UX sketchbook is very neat - the squared paper inside the broswer frame is genius. It just seems perverse to only offer a single orientation in 2 different sizes. If it had portrait on one side and landscape on the other I'd buy it in a second (he hinted, in case the makers are reading).
So have I got a tip for you, friend. In case your wife hasn't found the right paper for her project yet, the best thing I can think of is to get a giant 11"x17" pad of Edward Tufte's grid paper. Scroll to the bottom of his shop page here:
http://www.edwardtufte.com/tufte/posters
Not only is it large and easily usable in landscape mode, it uses what he calls a "ghost grid", where the grid is printed with a barely noticeable light ink so that it's visually less dominant and it fades into the background compared to the ink drawings you make on top of it.
I used nothing but Tufte's paper for years and was deliriously happy with it. It was so big that I could use it for all kinds of stuff, whether site flows or detailed UIs, whatever. The only reason I switched away is that not every project needed that much real estate and it's not the easiest thing to carry around. It's like having to tote around a whiteboard.
If she wants something smaller and more portable, there's the dot grid book by Behance:
http://www.creativesoutfitter.com/product/34/dot-grid-book
Hope that helps...
If you really need to just design the first screenful of a page in landscape orientation, then go ahead and draw a big horizontal line through the centre of the page -- label it "FOLD" if it helps, and just work on that screen.
They used wider lines for this - I think gray lines would also convey it. Some kind of "spray" effect, with precision tapering off at the edge might be ideal, say with charcoal. Though charcoal is messy indeed.
http://37signals.com/svn/posts/1880-the-different-sketch-sty...
He came from Crate & Barrel and it looks like he's got the most chops on the team for pure visual design, not that he does only that. Jamie's added dimensionality and color to what was a previously flat and boxy vibe in their work.
I can't find the link (it might've been in a podcast) but I remember Jamie talking about differences in process and said that he stays in paper a bit longer than the rest because there's usually a few more things he wants to try out. That makes sense, since he's been responsible for upgrading the overall look and feel of the 37S branding and extending their visual vocabulary, starting with their marketing pages and email newsletters. I've heard both Ryan and Jason say that their roles are more like product managers now.
So use the right type of sketching for what you're trying to do. Trying to cycle through concepts or overall flow? Quick and dirty with sharpies. Want to try out a new visual treatment to an existing UI, maybe play with ribbons or a stack of photos or whatever new visual trick you saw somewhere? Use grid paper and a pen, maybe even bust out a fine-tipped architectural pen and a metal ruler.
To clarify: I did come from Crate. All designers here are way better than me in many ways. You could say we all have design chops. I'm not a creative director. I'm a designer. I prefer to be called an employee (only). Ryan and Jason still design. They are intimately involved in all design. Scott Upton, Jason Zimdars, and Jonas Downey are also part of the design team. They are all very awesome.
That said, I'm not a great designer (more of a product generalist: I can start with an idea and end with a complete product). I have to optimize for that path. :)