Don't Play Hurt
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Now that I'm working for a paycheck in corporate cubicle, I'm not producing bad or worse code, I'm just producing ~ 20-30DLOC a day and that's apparently great in cubiclevile.
So don't settle for being miserable just to pay the bills. Life's too short for that.
- working despite being sick - working despite being temporarily bored or disinterested - working despite being unmotivated long term on the job/project - working sub-optimally despite being able to identify ways you could work better and be happier (win-win changes), but changes which you are not allowed to make.
I wish some of those people posting about how great their code and employers are were writing the sort of software I get to use on a daily basis. :/