While I love the games and the series, I think there is a decent case for Zelda games being "more of the same" (at least in regards to the 3D versions, not including the latest which I haven't played yet). Aside from Wind Waker, the 3D Zelda games were fairly similar. I guess Majora's Mask had the timer, but by slowing down time it was essentially a non-factor. I mean there were definitely differences, but the game was basically complete several temples while choosing between various forms (each with pros and cons) and using the same basic subset of weapons (arrows, sword, hookshot), building up to a final series of trials at the end where you have to use all the skills you learned to complete it.