https://twitter.com/Nick_Marseil/status/1582348100424720384
They have more budget, more studios, more services, and yet both Nintendo and Sony do better with much less budget and much less studios
They recently catch up WRT to console sales, but that was due to Sony's supply chain issues, since that one resolved, they are failing behind yet again, despite selling the Xbox at a loss! Sony doesn't
About Azure, their growth is not organic, specially when you consider they have been fined multiple times WRT corruption
https://www.reuters.com/article/us-microsoft-settlement-idUS...
https://www.washingtonpost.com/technology/2019/07/22/microso...
https://www.theregister.com/2022/03/25/microsoft_accused_of_...
http://techrights.org/2014/05/28/microsoft-brazil/
About Github, it was already a thing and very popular before the acquisition, let's not forget that, otherwise it wouldn't have sold for that much, and outages are now lot more common than before ;)
Do you have a source for the statement that xbox hardware is sold at a loss?
Finally, the clear and obvious win for MS in the console space is their Xbox Game Pass subscription.
Despite being much older than Xbox S/X and PS5, it kept and IT STILL sells more than both combined TODAY
> Do you have a source for the statement that xbox hardware is sold at a loss?
https://www.pcmag.com/news/microsoft-says-xbox-consoles-have...
> Finally, the clear and obvious win for MS in the console space is their Xbox Game Pass subscription.
Xbox game pass cost them money, it's not a sustainable business model, it's the bastardization of gaming, we'll see how it performs in the future when they'll stop pumping money into it to attract studios/users
Cloud gaming is the future, so that strategy could be a win for them, BUT, it's a very distant future, the current infrastructure doesn't permit it, it's very niche
And GitHub is popular but seriously so so so not right in many ways.
What they have succeeded in doing is merely centralising leverage and forcing entrenchment.