The Amiga Workbench Simulator
taws.ch
taws.ch
When I look at a C64 emulator, it brings up tons of memories. Commands like "POKE 53281,0", games like "Uridium", software like "Giga-CAD".
But looking at the Amiga Workbench brings up nothing. I'm like "Hmm.. did I really use this?".
Strange.
Some of the software I wrote on the Amiga can still be found online. With screenshots and everything. I look at those and I can't even remember which language I wrote it in or which editor I used to write the code.
I did writing in AsmOne's embedded editor, but since I was just a child, I haven't produced anything meaningful. I still remember some m68k's opcodes though!
Your experience is interesting, and oddly I have almost the opposite experience. My guess is that it's somewhat tied to the respective phases of life we might have been in at the time. I was 5 when I started out on the C64, and while I got fairly deep into it, a lot of those memories essentially got wiped a few years later. The Amiga years, mostly from when I was 10 to 15, on the other hand, are crystal clear for me. And then there's he late 90s PC era, which is blurry again.
Re: phase of life: I was a teen when I got my first computer, a Radio Shack Color Computer. I can still remember 6809 opcodes and specific memory addresses for that computer.
Do you mean the initial menu where you select different versions of Workbench? If so, that makes sense...you would have just been putting a floppy in that was 1.2, 1.3, etc.
The "Workbench" itself is the desktop environment and graphical file manager, so if you used an Amiga, you likely saw it.
Does this not look familiar? https://imgur.com/a/zcEl5nd
I do remember loving "developing against the OS", the ROM Kernel Manuals, SAS/C and whatever assembler I was using, CygnusEd, and some of the demo scene stuff. And these trigger responses, but just seeing Workbench leaves me numb, unlike the C64 "welcome screen".
LDA #00
STA $D020
STA $D021
In asm, colors the background and border black.I run https://c64g.com/
(I never had one, but I remember being impressed by friends that did)
I wish the Amiga had been British! :)
A stupid shame for me to realise how wrong I was, so belatedly, given my first computer was an Acorn Electron (then a Spectrum before Amigas). I should have paid more attention to Just How Cool Zarch was, versus the Also Cool Virus on the Amiga.
I still plan on buying an Archimedes if I ever get around to having a proper house and making myself a nerd room... .
Starting from workbench 3.1, Amiga had a far more advanced desktop than PC/Mac would see for a long time.
Even today on win11, when you switch from desktop to a game in a different resolution there is a small lag. On Amiga you could have different screens with different resolutions displayed _simultaneously_.
When Amiga was new, it offered so many incredible things that most people had never seen. PCs were horse drawn carts compared to the Amiga sportscar...
4096 colors! The SID audio which could play multiple tracks and speak far better than anything before.
For programming, just a few lines of code could demonstrated pre-emptive multitasking by "racing" two graphic progress bars.
Games were mindblowing. Silkworm (https://www.youtube.com/watch?v=Syk0yecayBo) with two human players on the same computer, multi-parallax background, incredible sampled explosions and music soundrack, etc. etc.
Edit - I forgot Lemmings! https://www.youtube.com/watch?v=7SgDS-16UFA&t=4372s
I spent many years after that dabbling with electronic painting on Deluxe Paint IV, which had a terrific balance between being fun for someone who had no clue, but also opened up so many advanced features if you dug a bit (animation, morphing, colour cycling, brushes, gradient fills), and I've struggled to find something similarly joyous for my kids. I learnt to make music on Octamed. And I have so many fond memories of all the games I played; the little worlds we created in our heads where computer characters existed.
Partly as a result, I have enjoyed playing computer games with my kids. I join in with them playing Zelda BOTW, and minecraft. I know that they will look back fondly on these imaginary worlds. However, I do wish I could get them more interested in the creative side of digital art. Maybe that will come later.
It's still amazing what this machine was capable of given it's very limited resources back in the day.
Anybody remember Fred Fish shareware/public domain? I hung out at a local computer store and copied dozens of floppies in the heydays of the Amiga.