I am a former Apple employee but this has given me no special privileges or advantages at all. Perhaps it has given me some particular skill at diving into header files to figure out a solution to a technical problem.
The issue(s) I need the most help with revolve around generating revenues that don't involve advertising, subscriptions, dark patterns or racing to the bottom on pricing. The AppStore model makes it very difficult to use some of the techniques that worked in the old days of shrink wrap and direct online distribution; trial periods, version upgrades and other concepts that don't fit into the AppStore buy it once and get upgraded for life.
It was my decision to make an application that incurred expensive development costs and it was also a risk to depend upon Apple and the AppStore. They sure do make it hard for small developers to try and make a living selling "professional" level applications.