Examples:
* Dead Cells has Steam DRM: https://www.pcgamingwiki.com/wiki/Dead_Cells
* Hollow Knight does not (will run without Steam if you copy just the game files): https://www.pcgamingwiki.com/wiki/Hollow_Knight
I was vaguely surprised because I figured that obra dinn being a small single player indie title would not have any drm. and I don't think it does. I think just linking it to the steam dll(for steam integration) makes the check occur. I suspect the solution is a bogus steam dll. but did not find one in the couple of minutes I was looking.
Note that you can copy a game to a friends computer then authorize them to play it, so good for valve, but I did not want to set my mother up with a steam account. so did not use this feature.
Another example is original sound tracks sell as game dlcs. They are simply downloaded into game directory, nothing is protected.
This is entirely up to developer to decide how they use Steam.
PS: I am game developer.
If a game developer chooses to implement Steam DRM, Valve will enforce it.
I call that "enforcement", and most significant games on Steam use it.
The alternative, that Steam DRM is used but doesn't actually do the thing that DRM is supposed to do, ie prevent copying, is nonsensical, and thus can't be what OP meant.
Therefore, we are forced to assume that they meant that "non-enforcement" means that Steam the platform doesn't require DRM for your game to be on it, which is true, it doesn't. That's the only reasonable interpretation.
>> Can you play the same game on two devices from the same steam account without hiding offline?
> Steam doesn't enforce DRM. You can usually go to the game files and just click the launcher from the file manager and the game will run without steam getting involved.
Giving this answer to that question indicates that OP really did mean that you can simply bypass Steam's DRM enforcement (e.g. of playing a game on only one device at a time) by clicking on the launcher directly.
It's not "nonsensical", it's just wrong.
Very not sure about that, though.