In a Way, 3D Scanning Is over a Century Old
hackaday.com
hackaday.com
http://www.theulegium.de/fileadmin/user_upload/Texte/Meydenb...
Also a reminder that the 3D scanning is still unchanged after 1 century. Odd...
- But why ? 1) Because it was the good solution ? Maybe....
2) Because no one has had the new-thing that will level up the way we do 3D scanning ? I hope so
That is simply false. We have interactive games based on cheap costumer 3d scanners. [1] We have 3d scanners in our pockets. [2] We have 3d scanners which can scan millions of points per second from the environment for hundreds of meters of distance. [3]
But yeah, if we ignore all the things which changed, then it turns out everything is "still unchanged".
1: https://en.wikipedia.org/wiki/Kinect 2: https://www.techradar.com/news/what-is-a-lidar-scanner-the-i... 3: https://www.mapix.com/wp-content/uploads/2018/07/63-9378_Rev...
There isn't one way to do 3d scanning. Unless you mean any method that involves taking 1 or more pictures is the same method.
https://www.vam.ac.uk/collections/cast-collection
It's a really fun visit as a progenitor of modern enthusiasm for reproductions of famous objects and monuments.
But not the solution witch I bet, has had many differents solutions.
This one solution ( 'slices od 2D'), one century old, still used in 3D laser scanning and printing, is poised to have a more robust and fine grained one.
Speaking of this does ANYONE have a suggestion for a 3D scanning service / app that could capture reasonable detail on a warhammer / hotwheel sized model?
I've asked around and gotten the "don't bother just remake it in blender" response pretty consistently... but I don't wana' (ie its not realistic). Somebody please help if you can.
Or I guess I could get a bunch of cameras and sheets of wood...
- https://sketchfab.com/3d-models/kitzreh20-a37b3f78b38048d286...
- https://sketchfab.com/3d-models/taurenscaniverse-c78b86cfe9c...
Someone sent me this a while back, quick tutorial using Meshroom and an ordinary camera;
https://peterfalkingham.com/2019/01/16/small-object-photogra...
I imagine for small objects you'll want to set the camera further back and zoom in rather than putting it close up, it'll probably be easier for the software to interpret (for the same reason that putting the camera close to your face makes your nose look huge).