What’s the input latency like in those cloud games?
The experience is extremely dependent on location, bandwidth, local setup and availability of close services (in my case, the closest DC was <15ms away according to Stadia telemetry).
I couldn't see myself playing an FPS on it, but then I prefer kb/m anyways. But for the games I play on console? It was fine.
There can still be issues, of course, but the latency overall wasn't a deterrent.
My experience is that it’s definitely playable and beats a low power laptop with an underpowered video card. Latency in the 40ms range, and barely perceptible.