Other than that, I fully agree that Kanban is a great middle ground, as it’s low overhead and focuses on prioritization and flexibility rather than planning and burndown charts and whatnot.
Other than that, I fully agree that Kanban is a great middle ground, as it’s low overhead and focuses on prioritization and flexibility rather than planning and burndown charts and whatnot.
I’ve felt the opposite. My team switched from “Scrum” to “Kamban”. Then after a few months the sensation of having an endless pile of cards, without a time frame, felt overwhelming.
In the other hand, having a short lived cycle used to help me manage my time. If for any reason one day I was not able to accomplish much, I knew I still had a few more days to compensate. The same was true for the opposite, I could be really productive a few days and then I could relax for the rest of the sprint.
That workflow really worked for me. With Kanaban I feel the pressure to always be “productive”, because I don’t have a clear reference on how “relaxed” I’m (or not), during the week or month.
Maybe I just need to find a different reference. I guess my point is that sprints don’t necessarily mean pressure for everyone.
It doesn't matter if you have sprints of kanban, if there is a deadline is project managers need to do the same work to verify things are progressing fast enough for the release. This work is estimating how much time remains, and if there isn't plenty take action. The plenty part is where most management goes wrong: they want everything done on time, but the only way to get that is have everything done early. That in turns means you need to have at least 20% (the higher the better) of the things planned for your deadline things that you are willing do allow to slip to the next release. Of course working against that is the human tendency to polish things until the last minute, but that shouldn't be managed by the deadline (even though it often is)
I'm against the web release early and often model - don't make your users your beta testers. I'm in favor of spending several months of test after the branch to ensure everything is stable even though this is a lot more expensive. I do agree with the web have automated tests for everything model, I just don't think automated tests alone are enough quality control - automated tests ensure that everything you can think of didn't go wrong, manual testing is about noticing things you didn't think of. (you will note I work in an area where my code can kill people)
I have my criticisms for sure, but sprints give more discretion to the teams to carve out space for multiple types of priorities held in balance, and lock that ratio in for a period of time.
when they do. i was part of an 'agile' team in 2019 (6 mo contract). I wasn't there long enough to have strong views on work items or priorities, but did watch the interactions between others. It was a decently organized team inside a (fast) growing org - lots of challenges there. But overall, there was a decent balance.
Worked on another smaller team longer - 2 years. As the company grew, it got far more process heavy. The 'sprint' stuff was "as tech lead, you get 5 points to use however you want per sprint!" (yay?). that got taken over by the CTO getting involved and using those '5 points' for constant infrastructure stuff. I was reviewing code I delivered, and it was full of cut corners to continually hit deadlines. I begged on a few occasions for more 'cleanup' time. It was always denied (except for 3 days over xmas, because... literally no one else was working, so they couldn't say no).
The project transformed in to "here's our strategic goals for 2022" with every quarter mapped and filled to the brim with work. 0 time for anything but bare minimum MVP. The thinking was "well... you've been able to work at that pace before, and we added someone new, so we can increase that". In 2019, it was MVP - test the idea. Speed to market makes some sense. In 2022, millions of dollars and hundreds of lives affected each month... we need to take a bit more time to clean up existing code, retire legacy code, adopt a slower pace to focus on clarity, testability, even performance concerns etc. This seemed to fall on deaf ears.
"discretion to the teams" tends to ring hollow to me based on recent experiences, and ideally I'll work with another group in the future with a healthier balance.
At some point though, many of the original assumptions about problems are understood to have been fundamentally wrong/misaligned, and need some revisiting. You need to touch old code, whether to delete it, or to have it align with new standards or new ... whatever. Touching anything that didn't relate to an explicit 'agreed on' jira ticket was seen as wrong/bad. I ended up bundling in 'fixes' of unrelated stuff when working on 'new' stuff because... it had to get done, but was ignored or rejected during any sort of planning.
I've heard it said that "to go fast, do it alone. to go far, you need a team". I can get on board with that, but you need a team in agreement and competent. I have a colleague working on a small team and... they're mostly just completely inexperience and bad, but there's no self-awareness. Taking direction from the guy who was in high school last year, while ignoring the person who's lead multiple teams and has delivered high value software for 20 years... that's a bizarre imbalance that can't be fixed with 'sprints' or process alone.
Though your point is correct - you rarely are given time to fix tech debt. If you switch to a long term employee, then you should intentionally slow your velocity a little to fix tech debt. By the time management catches on you will have fixed enough that an improvement is visible and so you have proven yourself, and thus will be allowed to do more of it.
Also note that a story isn't done until refactoring is done. Sure it works, but if the code is a mess your story isn't done and you don't move onto the next one. Many developers fail to force this, but as a professional this should be part of your code of conduct and thus not optional no matter what the deadline.
In any case the point is you will never be officially given those 5 points - but you can take them by force.
As an aside, one thing just came to mind. Even if you're bringing tech debt tickets into each sprint, there's a possibility they'll get picked up last - fine, unless they keep getting pushed back!
Part of me thinks this could be mitigated by reducing the velocity expectation. But there tends to be an overarching sprint goal relating to product work, and this often invites extra scope due to unforeseen impediments. So 'background' work like tech debt is easily pushed back.
I don't know of a better way. Perhaps it comes down to human factors such as limited focus.
Either do 2 of this, 1 of that, or have separated time slots, or whatever. But separate them.
It worked really well for a team that served a lot of different stakeholders and also had to field requests from customers since the priority of the work was always changing even if the deadlines for the work didn't.