Whitest paint is now thin enough to coat cars and planes
newatlas.com
newatlas.com
https://culturehustle.com/products/black-v1-0-beta-the-world...
You could also mix it with the 'whitest white'
Vanta black is a whole different beast, but it also isn’t paint so I feel it’s cheating that particular race :)
Still an amazing product for all sorts of art, but also for building telescopes or photography hardware.
Having a hard time searching the web for this one, the first few pages of hits are all about this new 98.1% paint.
You can get 90-94% in wall paints; not sure about spray paints.
https://www.kylieminteriors.ca/paint-colour-review-the-5-whi...
Seems like a mirror would reflect even more light. Now, obviously we don't want to make the exteriors of our buildings and cars a mirror!. but it made me wonder: What's the difference between a really really really white paint that reflects 98%+ light, vs. a reflective surface? Is it that the white paint reflects the light, but in a "scrambled" form, thus losing the image?
Silver reflectivity is about 95%, aluminum reflectivity is about 90%.
So the best metallic mirrors are worse than the best white paints, even if they can be better than the frequently used white paints based on titanium white (89.5% reflectivity).
Total internal reflection might be closer to 100%, but that cannot be used for the light that comes from the air on the surface of a mirror.
edit: here's an example: https://i.imgur.com/Ar80FYZ.jpeg
The better mirrors, which are used e.g. in telescopes and some other optical instruments, have the metal on the front side, but that limits the metal choice to aluminum, because silver is tarnished quickly by the sulfur compounds present in the air.
I do not know when aluminum has replaced silver, but it was probably not a long time after WW2.
The silver mirrors had the advantage that the metal could be easily deposited from a water solution, anyone could make silver mirrors at home, if desired.
The aluminum mirrors use a vacuum deposition process, which requires very expensive equipment, but the cost per mirror is much less.
https://materion.com/products/precision-optics/application-f...
Most dielectric coatings absorb ultraviolet light so they reflect much less of the total solar light, most likely less than 90%.
Such a mirror with dielectric coatings would not be able to cool the object on which it is applied, unlike the paints which are discussed in the article, which are based on boron nitride, barium sulfate, calcium carbonate or fluorinated polymers, all of which do not absorb ultraviolet light.
The common white paints based on titanium white or zinc white also absorb ultraviolet light, so they cannot be used for cooling an object illuminated by the Sun.
https://www.researchgate.net/figure/Reflectance-versus-wavel...
https://www.researchgate.net/figure/Reflectance-of-Ag-Au-and...
I think this better fits my observation that a clean mirror can easily be unnoticed in an environment similar in all directions, such as woodland or a messy room.
Aluminum has lower reflectivity everywhere, but it retains a high reflectivity in ultraviolet.
Silver absorbs ultraviolet, which lowers the integrated reflectivity over the complete spectrum.
A few percent difference in the total reflectivity can make a large difference in the cooling power of a paint, but a few percent difference in the reflectivity of a mirror is unlikely to be perceived visually.
Maybe quantum physicists will disagree but the difference between a mirror and a white surface is that a mirror is perfectly flat and therefore will reflect light at always the same angle. It may absorb some of it, or even most of it (black mirror!) but what it reflects, it will do it always the same way.
A white painted surface can be thought as a surface covered in tiny mirrors, all pointed in a different direction, and depending on which tiny mirror a ray of light will hit, it will be reflected in a different direction. With large pieces, like with a broken mirror, you will still see (as you said) scrambled images. But because the pieces are so tiny, you won't be able to make out an image and you will only see white. A glass pane can look like a mirror, but reduce it to a powder and it becomes white. It has nothing to do with absorption, you can have a 1% reflective mirror, and 100% reflective diffuse white.
The way the "tiny mirrors" that make up the white paint are oriented give out its general look. Have them oriented mostly with the surface and you get a glossy finish, have them randomly oriented in many directions and you get a matte finish (this is called specular reflection btw).
I've seen mirrors be called "smart white", it is white because it reflects most light in most wavelengths, and it is smart because it keeps the rays of light oriented.
I found this video about the topic to be interesting: https://www.youtube.com/watch?v=1n_otIs6z6E (title: Why aren't Mirrors White? Why isn't EVERYTHING a Mirror?)
I'm just curious what role that ever plays in paint, if this 98% reflectivity is a big deal, or if we already have white paint with over 100% because of brighteners.
With fluorescent paints, the energy of the emitted visible light is always less than the energy of the absorbed ultraviolet light. The difference is heat that warms the paint.
The paints discussed in the article also reflect the ultraviolet light. Moreover, they also emit infrared light in the frequency band where the air is transparent, and that infrared light leaves the Earth if the painted object is outdoors, which will be true for a building or for a car while it is used. By emitting more energy than it is absorbed from the solar light, the painted object is cooled (if it is outdoors).
That method is described in the reference #17 from the bibliography of this paper.
There are 2 methods that can be used to make a white paint.
The first is to use a polymer as a binder and incorporate in it very small particles with high refractive index, i.e. a white pigment powder.
The second method is to make a polymer that solidifies as a foam. In this case, the polymer contains voids filled with air having low refractive index, instead of pigment particles, but the effect of the optical non-homogeneity is the same, so both foams and powders are white, when they do not absorb light.
The reference #17 describes such a method of making a polymeric foam, which can be used as a paint.
According to the table from this paper about boron nitride, the previous best combination of total solar reflectance and layer thickness and layer density was for that polymeric foam, which had a 96% total solar reflectance and a 300 micron thickness, outperforming all the previous paints based on white pigments.
While that foam had a slightly lower total solar reflectance, it had a better far infrared emittance, so the cooling performance was similar, i.e. of about 6 Celsius degrees below the air temperature.
Because the methods that use foams do not need pigments, they have the potential to be cheaper than the methods with pigments, which need both a polymer as binder and a mineral pigment.
Moreover, methods to make foams can be adapted to many different kinds of polymers, so there are chances that other polymers with even better performances or even lower cost can be found, perhaps a silicone polymer in foam form (silicones can have perfect resistance to solar light in outdoor conditions).
Hence why the majority of airline fleets have white-painted upper fuselages.
Flat scattering surfaces are never blinding. The problem is with specular reflections off of shiny surfaces. Even though a shiny surface may only reflect a small fraction of incident light, it's all pointing in one direction which can dazzle observers.
For its intended application, reflecting 98% instead of 90% means absorbing 5 times less heat when under Sun light.
That is a very large difference. A white paint with only 90% reflectance might cause negligible cooling, while one with 98% reflectance may cool a painted object to have a temperature less by more than 6 Celsius degrees in comparison with the air temperature.
The cooling depends on the ratio between how much solar light is absorbed and how much far infrared light is emitted.
So a cooling paint must be very white over the near infrared, visible and ultraviolet spectrum, but it must be black for the far infrared light which is emitted by the bodies at ambient temperature.
What's the difference between white paint and a mirror? Scatter?
Also would it make a better solar sail?
- ed I'm misunderestimating 'equal and opposite' photon reflections here, aren't I?
When you absorb you only get half of the push (assuming reflective surface reflecting directly back at 100% efficiency vs absorbed heat that gets radiated omnidirectionally).
If you’re harvesting the momentum from a photon into momentum for your spaceship, you’re better off with white. A photon being reflected gives you its momentum twice. It’s first (briefly) caught like the black sail, imparting its momentum, but then it’s re emitted and hurled away, like a cannon, giving even more reactive momentum to the sail