Game consoles don't use Vulkan, Windows is better served with DX12 if you also publish on Xbox, macOS has Metal but macOS is also a fairly tiny market. All in all, Vulkan doesn't actually matter all that much outside of Linux and Android.
Game consoles don't use Vulkan, Windows is better served with DX12 if you also publish on Xbox, macOS has Metal but macOS is also a fairly tiny market. All in all, Vulkan doesn't actually matter all that much outside of Linux and Android.
The Switch does.
Windows may be better served with D3D12, but Vulkan is fine for almost all cases. If you choose Vulkan rather than D3D12 you also get Android, Switch, Steam Deck/Linux and if you aren't too bothered about performance, iOS/macOS via the MoltenVK translation layer.
PC+Mobile is a pretty massive chunk of the gaming market to get with just one graphics backend.
Steam Deck/Linux emulates DirectX and Windows, no need to bother with anything Linux native.
On Switch there is support for OpenGL 4.6, Vulkan and NVN, and just like on PC, if you want the full deal, NVN is the way to go.
And that platform is used in professional aerospace.
People buy it to use like console
- Xbox is basically using Windows Core + the xbox shell and runs the games in virtual machines.
- The PS4/5 use FreeBSD with their shell and libraries on top.
- The Steam Desk ships Linux and a shell on top of it (Steam Big Picture + Proton).
modern consoles are just PCs using PC OSs with custom UIs that fit the control scheme.
The only one that I could think of that's heavily modified is the Switch.
However, since the release of those 2, seems like Microsoft and Sony use an off the shelf OS + their Shell and APIs (graphics, networking, matchmaking ...etc), which makes sense, especially for Microsoft, as they already develop a very capable x86 kernel, so why not use it.
Afaik, with the introduction of the Xbox one, they used the Windows 8 Core as part of their "One OS" strategy to unify all of their devices on the same platform/OS (eg. consoles, mobile, AR/RV, PCs ...etc).
The current version of the Xbox OS is based on Windows 11 [0].
Ofc, it's not exactly the same as Windows, but, it's largely based on it, at least as far as we know.
[0]: https://en.wikipedia.org/wiki/Xbox_system_software
EDIT: Added the wikipedia link. It's the only source I could access from my work's network, but it show's the OS progression since the the first generation Xbox