I honestly don't think it's coming through to people just how limited the Switch hardware really is. Sure, it is a modern machine, but the frame budget is just nothing compared to most home consoles. The Tegra X1 was a pretty decent mobile SoC... For 2015. And the one in the switch actually runs at a
lower clock speed than NVIDIA was running it at before. The crowning achievement for the X1 was that it could technically boot UE4 games, but frankly as evidenced by a lot of Switch titles, it doesn't do all that well if the developers don't put a lot of effort into optimizing it. Nintendo is overall pretty good at making stuff that looks good on their own hardware, but porting games designed to run on other flagship consoles to the Nintendo flagship seems like it has been quite a challenge for the past ten years or so.
> Miracle? Eh. I'd rather pick up the PS4 copy for half the price and enjoy the game. It's not really a game designed to be played on a bus.
This is more of a nitpick but the Nintendo Switch definitely is made with Japan in mind. I am not a cultural expert on Japan by any means but it surely seems like people living near city centers have quite little space to work with, leading to folks using iPad setups instead of desktop or laptop computers. The Switch is certainly compelling in this regard, if you don't have much space for a comfortable TV setup at home. I think viewed through this lens, the contortions make a lot more sense. This also explains why Valve has been pushing very hard in Asia in general with the Steam Deck, and aggressively pricing it as well.