My constructive feedback: on Steam, the
"Jump Challenge!" trailer [0] (2m51s, way too long, not snappy) sucks and the in-game screenshots 3..12 are way too dark and static-looking. This is the developer's main chance to attract customers - compare to rockstar trailers like
"Bubble Bobble" [1] which hook you within 5 seconds. Things that are painfully missing: zoom-to-closeup on the characters e.g, on level completion or when they complete a key move, add big captions, animation, color to the trailer, screen transitions/dissolves/fades (compare to the (static) screenshots for
"Geometry Wars: Retro Evolved"[2], they superbly use neon glow/fade to convey tons of fast-and-furious movement). In the trailer, the human voiceover (excessively chatty/jokey) and clipart (plain irrelevant) instead of in-world captions (like "Bubble Bobble") don't work for me, it feels too much like QVC; don't waste our time saying cheesy infomercial-grade stuff like
"Now we've got your attention..." or "You will love it". Take a chainsaw to the first 0m35s of trailer (well maybe a 3-second splash screen for your studio's name, like Taito/Bubble Bobble does) and start on an actual game screen, already. RIP Stadia, but get on with a compelling kickass trailer for your Steam store, already - you only have 15 seconds tops to attract and hook the user. It doesn't take 5 months to make a compelling trailer. Based on the current trailer I wouldn't even download this. Fix it, already.
The game is (mis-)tagged "4 Player Local" but also "PvP"; I don't see anything in the trailer showing how multiplayer is supposed to work, either adversarial or cooperative. ("4 Player Local" sounds mistagged; it conjures up memories of "Gauntlet"). The voiceover says there are many ways to play the game; that's too open-ended "Either play solo or challenge up to 3 friends, local or remote", overlaid on an animation showing exactly that, is way clearer. I don't even get the tag "Battle Royale", it seems irrelevant, if it isn't then you need to add to the static screenshots and trailer to show why this is "Battle Royale". Own your listing's tags and delete the misapplied ones.
I find it hard to get useful information from Steampowered. Curiously, "Jump Challenge!" does not appear anywhere in Steampowered's 17 hits for "Jump Challenge!" (?!) [3]. Probably downweighted by sales rank/popularity.
Does Steam provide the developer with analytics on how many users viewed the trailer and bounced? by demographic, by OS, by genre of Steam titles purchased, by referring channel/URL...?
Also, I tried crossbrowsing by the tags used for Source Byte Franchise > "Jump Challenge!"" "Action/Casual/Racing/Battle Royale/Parkour/4 Player Local/Multiplayer/Local Co-Op/Platformer/Arcade/Co-op/PvP/Pixel Graphics/Runner/Exploration/2D Platformer/Puzzle Platformer/Funny/2D/Rhythm"
[0] https://store.steampowered.com/app/1787630/Jump_Challenge/
[1] https://store.steampowered.com/app/1287030/Bubble_Bobble_4_F...
[2] https://store.steampowered.com/app/8400/Geometry_Wars_Retro_...
[3] https://store.steampowered.com/search/?term=Jump+Challenge%2...