What happened to Tandy computers
dfarq.homeip.net
dfarq.homeip.net
It was the 80s. My parent bought a Tandy 1000 SX for their business. It worked fine for a while, until one day it started randomly crashing, and occasionally showing a little dot bouncing around the screen.
They took that thing to countless computer stores to have it fixed. Nobody could figure it out. Everybody said it was working just fine.
My dad got so fed up he bought a new computer and told me that if I could fix it, I could keep it.
And of course I figured it out! Turns out, it was infected with the Ping Pong [1] virus. One of the very first viruses. Certainly the first I had ever witnessed, or anybody I knew for that matter. That day, John McAfee got me a free computer!
I’m assuming someone somewhere told me about viruses and gave me a copy of McAfee.
I remember when it all clicked though. All our computers started acting the same with the ping pong ball. The virus was spreading whenever I was inserting a floppy in an infected machine. I had a ton of floppies to clean.
IBM PC was basically the same thing, but cheaper and had even higher quality keyboards and screens.
CoCo had a nice CPU, but otherwise was junk. I bought a CoCo3 recently, and have been playing with OS-9. If only there had been a popular 6809-based computer with better hardware than the CoCo.
That wasn't really the issue, the C64 wasn't much better yet became the best selling computer of all time.
At Tandy, the owner died right in the late 70s. And then, I seem to recall that Tandy had not one but two embezzlement scandals at points when the company needed to have vision because the underlying business economics were shifting.
>> If only there had been a popular 6809-based computer with better hardware than the CoCo.
> That wasn't really the issue, the C64 wasn't much better
the 6809 was a really nice "ultimate" evolution of the 8-bit CPU. The C-64 was just another primitive 6502. So I think GP meant "I wish there was a 6809 I could get that wasn't the CoCo, because I want a 6809!" rather than meaning that the hardware doomed the CoCo or something.
Other than the CPU, the Commodore 64 was better in every way. Graphics, lowercase, SID for sound, real interrupts for data, keyboard... so many other reasons.
The Commodore 64 was better than the TRS-80 Color Computer. Much better.
I was remembering the VIC-20 which was the contemporary of the TRS-80.
Yes, the C64 was quite a bit better. But it came out roughly 2-3 years later, and was triple the price of a CoCo2 until the first round of price cuts (at which point it was still double).
I'm still bitter 40 years later. Jerks!
I did grasp GOSUB fairly easily but I never understood why I could load some programs from disk, but when I typed LIST, I would just see a single line with SYS (and a number). Didn't realize until later that this was just a way to call machine language code that had been loaded directly into memory.
How the hell was I supposed to learn from that??
He returned it and bought an Amiga. Best decision ever.
Here I am, reading this on a phone with an ARM-based CPU :) and some quick market share stats I found actually point to about 50% web traffic happening on mobile devices. So not 90%, no :)
We had a vic(?) in 92/93 but I don't recall my dad ever doing anything with it and I only ever got a simple sample program running from the huge manual. After much trial and frustration; was 7-8.
So Tandy. DOS, a commander like compressed launcher... Everything had to explode before it ran haha. Loaded with stealth fighter and some other games. Monitor had to be banged to get the colors right every so often.
Sierra games. Ran up huge help line bill. Father was PO'd; we didn't have a lot of means haha.
486 came with second marriage. Got video game programming in 21!days box bundle from Sam's publishing for Xmas. Nothing worked properly on windows 3.1 ootb back then. Really turned me off programming for a long time.
Ah the memories.
We mostly played around with Deskmate and GWBASIC, but my friends mother was taking computer science classes and gave me a floppy with Turbo Pascal 2.0 on it. That was a big deal.
I had a 386SX at home which was pretty low end, but this computer was quite a bit older than that, but she did buy it new. I remember the guy from the store coming over there to set it up, I want to say they paid $599 for it.
Was DeskMate in ROM? That would narrow it down to an SL or TL.
the memory upgrade card got you to 384, then you could buy a tube of ICs to fill out the rest of the dip sockets on the memory card for a beastly 640k
The 1000RL definitely did not come with a hard drive by default. I added a 20MB hard drive to mine a year or so after my family bought it. 3.5" 720KB floppy was the only built in storage.
Per https://en.wikipedia.org/wiki/Tandy_1000#Tandy_1000_RL-serie... the RL/HD had the HDD preinstalled, that may be what you're thinking of.
However, my family never owned a single Tandy system. First we picked up an Atari VCS, and it stayed at Grandma's, because Mom was afraid we'd mess up the color TV. For reasons I cannot recall, we became a Commodore family with the purchase of a VIC-20 for my exclusive use, hooked up to the very living-room TV that was precious to Mom and Dad.
I hardly had any contact with Tandy computers, other than the one on display at Radio Shack. School computers were TI-99/4a, then there were C64s at high school; the family friend owned an Apple ][e, my girlfriend in the mid-90s was an Amiga girl, and I just never had occasion to lay hands on a Tandy. Oh well!
See this catalog: https://radioshackcatalogs.com/flipbook/1999_radioshack_cata...
Ultimately they got completely blown away by the rise of big box stores such as CompUSA and Best Buy, though.
Still nostalgic for my first Tandy 1000, but I regretted my decision to get the second one, and ultimately sold it a year later to buy a no-name 486 PC.
We also had a typewriter as our printer, which had a single line preview/edit mode when using as a typewriter, and a daisywheel printer sort of mechanism when printing from the PC.
A friend of mine had one of these machines in the early 90's as a hand-me-down. It was his own computer! Unheard of at the time for me and most families I knew that had a computer. They were shared!
IIRC that thing was like $1500 in 1987 dollars. I have no idea at all how my parents could afford it but I'm sure glad they did. Every single dollar I've earned as an adult was because of that purchase.
Got a 1200bps modem and discovered BBSes, got a wardialer, discovered an unsecured university dial-in and started learning the internet. There were no commercial ISPs back then and no web. It was all text-mode: gopher, archie and veronica, usenet, ftp. Finding text files of the old 2600 and Phreak magazines and the Anarchist's Cookbook felt so cool. Then I found MUDs and IRC.
The T1000 could play all the hot games at the time, flight sims, Sierra adventure games, etc., with better graphics and sound than other computers. But there was just something special about playing a text-mode MUD with hundreds of other people from all over the world.
That was an incredible experience as a teen.
Apple is the only other notable survivor of the era, by its fingernails and $150 million from Microsoft in the late 90s to give the appearance of competition and appease regulators. Arstechnica has a great piece on this:
https://arstechnica.com/features/2005/12/total-share/
Specifically these graphs. By 1990 it was all over in PCs. Unix workstations held on for another decade until Linux on Intel dealt them a deathblow, aka Coup de Grâce.
https://cdn.arstechnica.net/wp-content/uploads/archive/artic...
Of course, most of these companies made bad decisions that led to their downfall. Which TFA details. But the super-competitive environment made bad decisions fatal rather than recoverable.
no, $150m from MS was for settling patent/copyright dispute where MS directly paid off one of Apple subcontractors for copy of their Video code.
Microsoft paid Apple $150m to settle QuickTime suit https://www.theregister.com/1998/10/29/microsoft_paid_apple_...
Sounds like they missed the memo about Moore's Law. It really was a special time for home computing in the 1990s, every time I went to see a friend with a new machine it would be miles better than one from just a few months earlier. Sounds went from a bunch of beeps to what we now think of as ordinary. Graphics went from green text on a black screen to proper 3D. The father of a friend of mine had a high end machine that he used to do research, super precious about it. Not long after I had a gaming machine that was much better.
You can see why your average business manager might think to keep the outdated models around as entry level machines, and then people got so disappointed they never came back.
I have no idea how many times business software served as a handy excuse for fun, but it was a lot.
Nope. The reason you are reading this on PC/intel is because of clone motherboards and CPUs which made home computers affordable and small-shops/hobbyists could build their own.
Name brands were twice the price, the Apple universe was four times the price.
Cheap clones is why x86 is alive and well today.
Does something similar explain what happened to Datapoint? They were a great up-and-coming company until 01981, roughly the time that Commodore shipped the VIC-20 and IBM shipped the PC, and then they suddenly cratered. Did they die because they were still selling 8008-compatible machines with no graphics or sound, at a price only businesses would be interested in? Or was it that IBM had a better price and a better sales force for those businesses?
Sounds familiar... sitting back and treating their successful models as cash cows killed at least one other home computer pioneer: Commodore. The original Amigas (A1000/A500/A2000) were successful (more in Europe than in the US, but still), but they were never able to come up with a worthy successor until it was too late.
So there seems to be this uncanny valley between 8086 and 386, where a lot of people either dragged their feet or jumped forward as soon as they could.
My transition to a 386 was very abrupt, facilitated by a Christmas present that could not run on an 8086 machine. But one of the first things I installed on it was Windows, and I went from "How will I ever fill up a 40MB hard drive?" to "oh wow it's almost half full already" in a matter of weeks. I suspect a lot of people were experience 'sticker shock' with respect to file size inflation as well, leading to more foot dragging.
Some of this is due to various limitations that make using the new features of the 286 in DOS a pain (or putting major DOS compatibility limitations on OS/2 1.x, which is probably partly why no-one used OS/2 at the time).
The 386 had features that were actually used like 32 bit support and a protected mode that could actually work alongside DOS. Plus its around this time you got Windows 3.x in 386 Enhanced Mode, which is around the point Windows actually becomes a thing people use. So you get a lot more apps that basically require a 386, rather than the generic mass of DOS software that runs on just about anything beforehand.
Unless you decided to run OS/2 or XENIX (which was really the big deal for the 286), the only advantage was you didn't need a special memory card to exceed 640k of memory with most DOS software - so maybe, roomier, faster XT... My first "real" computer was a 286 with 2MB of RAM... and I mostly used the upper 1MB as a RAM disk which made loading the next level on a lot of games much faster.
The i386 and later had 32-bit registers, 32-bit pointers, and could do flat addressing in protected mode. No more having to faff about with near and far pointers or segment descriptors.
When there was a significant gap in pricing between a 286 and a 386DX, there was definitely a case for "you can put more memory or a faster disc in the 286, or just bring down the total bill, even if both are 16/20/25MHz parts." You could make a compelling argument for buying the 286 if you knew you weren't running 386-specific software.
Once the 386SX, with its lower price and ability to be easily adapted to existing 286 designs, hit the market, the case was much harder to argue.
My family's first PC was a 386SX/16 clone. We never ran anything that was 386-specific on it except maybe one or two games, never expanded past the soldered-on 1Mb. A 286 would probably have done just as well, but the general hive-mind opinion of the time was "be sure and get a 386" (along with "be sure and get both sizes floppy drive")
https://www.atarimagazines.com/whizkids/showpage.php?issue=c...
Inside of a year I was at a place using Aldus Pagemaker on Macs to paginate.
I currently have a Model 1 (part of my Holy Trinity) a 1000, an MC-10, a PC-1 and a CoCo 3... I really need to find another Model 100 (or 102)... had to sell the last one :(
The Tandy 1000 line did support Sierra games very well.
Very true! I wonder if the Sierra games (e.g. King's Quest, Space Quest) were some of the "killer apps" for Tandy computers, i.e. the apps which made people want to buy a Tandy computer. Radio Shack certainly sold Sierra games and I always wanted the latest one for Christmas.
In the business world, things like spreadsheets were the killer apps, but I certainly didn't care about spreadsheets as a kid.
Before VGA and Sound Blaster came along, almost certainly. The Tandy 1000 line supported 3-voice sound and more colorful graphics in a manner almost identical to the PCjr, just in a less jank package. So they looked and sounded better on a Tandy than on most contemporary 80s PCs. Sierra games not only were sold at Radio Shack, but Tandy cross-promoted them in their store, even to the point of running special Sierra/Tandy demos on in-store machines to attract buyers.
I played a lot of old games on it, mostly purchased from corner stands in the super market and the occasional box title from Ames department store. They just sold the disk in a sleeve with a short description of what I was purchasing. I was constantly frustrated by my lack of VGA graphics, sound blaster and sometimes available conventional memory. Tandy graphics (which I learned later was really just a souped up version of CGA) were not that commonly supported so I was often stuck playing games in 4 color CGA mode. I eventually upgraded the RAM from 512KB to 768KB, which cost me $75!
The annoying double density 720K floppy drive was a non stop hassle requiring me to learn pkzip and zip spanning to split the contents of the then common high density disks on a school PC so I could then get the contents onto my hard drive. I had to go to my uncle's house if I wanted to get data off a 5.25" disks, and when he did the copies as a favor for me he usually returned a high density 3.5" that I still couldn't use directly.
I have no idea why I have such fond memories of that thing but I do.
It's not well known that the Apple was not the obvious winner of the three; the TRS-80 was. Every small town in America had Tandy's Radio Shack stores, and even if Radio Shack had a reputation for selling toys and gizmos as opposed to computers, it had a reputation. As a startup, Apple didn't. Commodore wasn't as well known as Tandy but was an established calculator and office-equipment company, with its own semiconductor fab that produced the 6502 CPU that Apple and other rivals used.
And, in fact, until about 1980, the TRS-80 dominated the market (as the article states). What happened?
* The disk drive. All three computers only used tape storage in 1977, but their makers soon provided disk drives. Tandy's drive is a horrible, unreliable kludge. Commodore's PET disk drives are gigantic monstrosities that are fast and reliable[1] but far too expensive. Steve Wozniak's Disk II is a combination of a brilliantly simple and reliable disk controller, and inexpensive-to-make (and thus highly profitable) drive mechanism, that still run well today, 40 years later.
* Third-party products. The TRS-80 came with a superb BASIC tutorial, but Tandy otherwise kept all software technical information secret,[2] hoping to monopolize third-party development.[3] Radio Shack stores were not allowed to sell non-Tandy products, and couldn't carry third-party publications like 80 Micro that by default became the major way companies sold TRS-80 products (since other retailers didn't want to compete with Radio Shack stores). Since corporate policy prevented Radio Shack clerks from admitting that third-party magazines or products existed (even while a Tandy executive wrote a regular column for 80 Micro, and the company regularly advertised in its pages), the only way a TRS-80 or Color Computer customer knew of this gigantic ecosystem's existence is if a friend told him, or he happened to walk by a newsstand with 80 Micro or Rainbow magazine.
Commodore's Jack Tramiel never ever understood the importance of software development, and the PET fell far behind Tandy and Apple in the US; until the VIC-20 in 1980 most of Commodore's computer sales were in Europe and Canada, where Apple and Tandy didn't compete.
Compare this to Apple, which published everything needed to create software and hardware for the II. Its slots invite engineers to design cards. A very important factor in the II's early popularity was school districts buying it to run educational software from MECC like Oregon Trail and Lemonade Stand. But this was not inevitable. A teacher or administrator in a rural school district in 1979 looking to purchase computers would naturally look to the Radio Shack in town, but would only have found incredibly crude Tandy-published software. Even with such handicaps Radio Shack had a substantial portion of the educational market, which after 1980 quickly eroded until 1985, when Tandy had an unexpected second computer boom driven by the PC-compatible Tandy 1000.
* VisiCalc. Because of the above, VisiCalc was written for the Apple when market share should have caused it to be written for TRS-80 (Dan Fylstra of Personal Software, VisiCalc's publisher, was one of the first owners of the TRS-80). Being only available for Apple massively drove sales of the II; for the first time, people bought a computer to run a specific killer app, as opposed to the other way around. In turn, others chose the II to develop for.
Even after 1980, when Apple had clearly gained sales momentum, Tandy still had the bulk of the installed base. 80 Micro's December 1982 issue <https://archive.org/details/80-microcomputing-magazine-1982-...> has 484 pages. I'm pretty sure no Apple magazine ever came close to that thickness; the only other computer magazines in history to be that thick are 1) PC Magazine before it went bimonthly in 1984 after the December 1983 issue hit 800 pages, and 2) BYTE. Wayne Green, the publisher of 80 Micro, had by that time written editorials in almost every single issue pleading with Tandy to encourage third-party developers. Tandy didn't relent until the Model 16, introduced that year, had zero third-party software after six months. But by then it was too late.
As fat as they are, reading Tandy magazines like 80 Micro and Rainbow <https://archive.org/details/rainbowmagazine-1983-12/> from the early 1980s is like visiting a sad and barren alternate world; instead of Origin, Sierra, MicroProse, and SSI, there are much cruder-looking ads from tiny companies offering bad clones of popular arcade games.
... And yet, despite its many, many mistakes, Tandy got a second chance with the Tandy 1000! As the article discusses, it was the best-selling low-cost PC compatible from 1985 onward. It was so popular that software boxes routinely stated that they were compatible with "IBM/Tandy". So popular that game developers routinely made sure that their products were "Tandy compatible"; that is, support Tandy's special graphics and sound features.[4] In the second half of the 1980s Tandy was arguably #2 in PC compatibles after Compaq, and clearly #1 among everyone, including IBM and Apple, in the home market. There was no reason whatsoever for Tandy and its gigantic distribution and retail network to lose out to Gateway and fellow Texan Dell ... But, of course, it did. So, yes, Tandy blew not one but two separate leads in the computer industry within a decade. That takes talent.
[1] Two virtues Commodore's later drives did not retain
[2] Read this BYTE article from two years after the TRS-80's release <https://archive.org/stream/byte-magazine-1979-08/1979_08_BYT...>, which a) discusses how to implement machine language graphics and b) complains about the complete lack of Tandy documentation that motivated the author to write the article in the first place.
[3] It's clear in retrospect that TRS-80 was intentionally designed to not be compatible with the existing 8080/Z80 standards. ROM's location in the memory map broke CP/M compatibility, and the expansion bus is not S-100 compatible.
[4] Actually PCjr-compatible, which the original Tandy 1000 was designed to clone