PS5 Refresh: Oberon Plus
angstronomics.com
angstronomics.com
[1]: https://en.wikipedia.org/wiki/Oberon_(operating_system)
(Tidbit: Photoshop was first written in Pascal, the ancestor of Oberon)
I know the "demo" scene folks are keeping the craft alive, and it gives me hope for the future.
Of course, an array of non-cached, non-optimized but very simple and low power processors in a grid can do a lot more work than a single instruction-reordering monster trying to make a single thread go ever faster.
> Of course, an array of non-cached, non-optimized but very simple and low power processors in a grid can do a lot more work than a single instruction-reordering monster trying to make a single thread go ever faster.
True if you look at theoretical best cases. Not always true on real problems, and it's not always the fault of the programmer if the problem can not be written to suit the flock of chickens processor. Limiting factors are latencies and communication overhead between various dependencies, which is the case whether you expose that to the programmer with your grid, or try to deal with in in the core with multiple execution units and reordering.
If you can’t afford it at the new price, it probably wouldn’t have been a wise purchase at the original price.
Sony is a business. Their costs have gone up markedly and when the hardware is already subsidised, it’s unrealistic to not expect increased costs to be passed on.
Any time there’s a vibrant scalping market, your prices are too low.
Leaves money on the table though and still leaves room for scalpers.
I recall that the original Playstation 3 was a massive loss leader. Despite being hugely expensive it was pretty much the cheapest Blu Ray player on the market at the time. They were able to sell it at a loss because gaining a foothold was critical to selling it for a profit later on and the projected savings would let them recoup their losses.
If cost of living and inflation weren't crazy right now across the world then I'm sure we'd be looking at a price drop on the Playstation 5 right now as that's where their projected margins would leave them. But factoring in both the cost savings and inflation means they still need a price rise just to keep on track.
I still have my PSP 1000, PS (Grey rectangular one, not the later "One"), PS2 Satin Silver was sold years ago, PS4 was given away when I got PS5, all launch day purchases; I went through 3 PS3s in its lifetime.
People forget there was a time when DVD players weren't cheap.
Even allowing software to be sold at different prices in different countries already has far more financial ramifications than people expect - the grey market seriously impacts the profitability of sales in high-earning countries, and it fosters a whole black-market of cdkeys that are purchased using stolen cards/etc and used for money laundering. But with hardware it is a very straightforward "this costs $X to R&D and $Y to build and we're not going to sell it to you for 20% less than everyone else", you're seeing the grey market die out even in traditional strongholds like cameras.
Also, PS5 is a console designed around hardware profitability. They reached profitability around 6-9 months after launch and they don't want to go backward. Everyone finally said enough is enough after PS3 losing hundreds of dollars per console, and the PS4 and XB1 are much more conservative designs with integrated hardware to cut costs, and they reached profitability fairly quickly. PS5 succeeds this and Sony absolutely does not want to go back to the "loss-leader hardware" model.
Prices are sticky, companies don't always want to adjust them every time $FXE has a bad week, but... Sony isn't interested in selling to multiple major markets at a discount that pushes their hardware into the "subsidized" territory. And they've been down for a while now. For everyone else, their cost-reduction in the console itself has been sufficient to hold the price down, but you don't get a discount like you normally would a couple years into the lifecycle. But for the markets where there have been big currency depreciations on top... they are adjusting it.
https://www.google.com/finance/quote/EUR-USD?comparison=JPY-...
Earlier poster has a very good point, and I'll add to it: Demand, years in, outstrips supply. The most sensible thing for ANY company to do is to increase the MSRP. In a supply constricted world, this slightly improves availability while improving the margins for Sony.
Don't get me wrong, I hate capitalism with a burning passion, and the names I want to call Sony are...inappropriate. However, they are playing by the 'rules' of capitalism.
550/1.19=462.19
462.19EUR=450.82USD
Sales tax is likely between 0% and 13.5% for a PS5, but there may be localities with higher rates for electronics.
It's a mess: https://en.m.wikipedia.org/wiki/Sales_taxes_in_the_United_St...
It took me 18 months for the chance to buy one from Sony Direct. It'd be crazy for Sony not to adjust prices when demand is through the roof.
I always like to wait for the first revision of hardware to buy in, since better thermals generally mean better longevity of the overall hardware.
These alone must take up like 5%+ of the volume.
PSX launch was 1994, PSone in 2000.
PS2 launch was 2000, slim in 2004.
PS3 launch was 2006, slim in 2009, super slim in 2012.
PS4 launch was 2013, slim + pro in 2016.
It's interesting to see them roll out power-reduction die shrinks on the launch chassis— presumably they'll be able to monitor telemetry on these units over time and that'll allow them to build confidence on moving into a chassis with a drastically-reduced size and weight footprint.
Given that the PS5 launched in late 2020, it's not unreasonable to expect a PS5 slim for the 2023 holiday season.
The only time I remember people seriously caring was for the 360 where every new revision was speculated to be the fix for RROD.
Capacity for die shrinks is probably a bit tight at the moment given the chip shortages and the fact that Apple are basically buying all TSMC production capacity on stuff that's vaguely new. The 6nm process they've just picked up for the PS5 refresh was coming online when the PS5 was first released. I imagine we'll see a true slim when Sony / AMD are able to get enough capacity on the 5nm or 4nm process.
https://direct.playstation.com/en-us/shop-ps5 for the curious.
edit: Nevermind, it seems to actually be available
Thoughts?
[0] https://www.techspot.com/news/93980-14800-asrock-mining-rig-...
It would be interesting to see how the GPU driver side of this works. If they boot Ubuntu, what kind of GPU driver is required to run the GPU? Is it open source amdgpu compatible?
In any case, these would work rather well for some kind of VPS server hosting or maybe more like dedicated server hosting, given the density/form factor. That is assuming the driver situation doesn't preclude a choice of operating system...
Standard AMD Ubuntu driver (21.50.2.50002, but can be upgraded as well). Heavily modified the AMD packaging to minimize it to just the necessary files because these iPXE boot (sadly, still around ~60megs).
The bigger issue is that they don't have any onboard persistent storage (could be added, but the speed is limited to about 500mbit/s) and they are only gigE.
Running strictly from memory, they are also prone to memory corruption. Odd, I know, but I see it at the scale we operate. Thus, they need to be treated as interruptible machines. Reboot to running is about 60s.
So, quite a few limitations, but still good hardware, if we can find a good workload for them.
This could be a significant problem if the workload requires some form of integrity, since the hardware could be quietly introducing errors into otherwise normal looking computing
I remember having this issue with overclocked AMD cards mining too, where it was common to try to undervolt or overclock the memory. I wonder if any of those tuning tools work here, and if it would be possible to underclock the memory to increase its stability.
Either way, this echoes some of the sentiment I generally had around hardware intended for mining, including the bitcoin branded 2000 watt power supplies built with bottom of the barrel parts. Most hardware built for mining was built with exactly one purpose in mind, and has significant warts when it is attempted to be repurposed. The kind of constraints and requirements that cryptomining presents are really quite different from those of most modern IT systems.
You're totally right that mining hardware was majority single purpose, especially at large scale. Those PSU's did the job, but yes, in general, hand soldered in China and prone to do weird things.
It certainly puts a hamper into what can be done with it now that the merge has happened, but I'd like to keep trying to find uses!
I think one of the reasons GPU memory corruption may cause the system to freeze is because the GPU and main memory are unified on APUs, which would probably explain the machines being difficult to login or use sometimes
Yes, shared memory is definitely the cause.
I don't know about Windows, but at this scale, I doubt it would be easy to iPXE boot this many blades over gigE.
This would be an instant dealbreaker for me. To quote the inimitable Sweet Brown, _ain't nobody got time for that_. [1]
1: https://en.wikipedia.org/wiki/Ain't_Nobody_Got_Time_for_That
Seems there are still ongoing issues though.
Because you are in a serious bubble if you aren’t just being facetious.
Or was this one of those ‘I don’t even have a tv’ weird flexes.