Thus making the once famous clang having an honorable third place in ISO C++ compliancy.
Seeing this from a Google team makes it even more ironic.
Thus making the once famous clang having an honorable third place in ISO C++ compliancy.
Seeing this from a Google team makes it even more ironic.
That said, when I explore weird edge cases in how differently Clang and GCC parse source code, and how differently they optimise it, in my experience Clang is still the more logical one, whenever there is a disparity, whereas the way GCC parses code and what code it produces is sometimes completely baffling (and that's not just optimisation stuff - without any optimisations enabled I encountered miscompilations a lot more with GCC than Clang).
I also consider C++ a language for mostly old projects. I start new ones in other languages and don't consider repeated rewrites every two standards, because the "modern c++" crowd found a new way to initialise variables, to be a good investment of my time.
Same here, but I update my new code as I go if there is a better/safer way to do it that does not impact in any bad way my codebase.
Back in the day (C++0x era), it was near bleeding edge. Clang had all the proposed 0x features ready to go before C++11 was released.
It took a while for GCC to get all the C++11 features after the release.
Except garbage collection, of course.
I went through a lot of these new versions, starting with c++11, and can’t remember one time I had to change anything to my code based, appart from silencing deprecation warnings for unicode stuff.
Now I get that chromium-like code bases are huge and that the 0.1% of backward incompatibility is still a pain. Now, with that level of hugeness of code bases, maintaining it when the language evolves is going to be a pain. C++ has been very careful with backward compat, breaking very few things, compared to other languages. So these criticisms really are uncalled for to me. Sounds like good ol c++ bashing trying to sound wise.
I felt the comment wasn’t fair and wasn’t an honest criticism. Sorry for my angry comment. We live in rough times.
Google at least is one of the largest contributors to the LLVM project -- it's just that their contributions don't tend to focus on Clang frontend work.
Not sure why Google would continue to contribute under those circumstances.
Google isn't even complaining about things, this is a very dry technical document about their experience, for an amount of work they certainly expected and were possibly even pleasantly surprised about.
These sorts of things are routine in massive code bases
And theoretically clang has better ASM output in some cases I say theoretically, because it's been shown that GCC's "worse" ASM performs better; I'm not really an architecture aficionad, so I can't comment as to why that is.
Also, it's been a few years now since I did C/C++. So, maybe these are no longer the case.
Anyway, I've kinda pointed out what I like about clang over gcc, but I'd be curious what you prefer in gcc.
Also, when you say structured, do you mean errors over LSP, or do you mean more structure in the formatting when reporting in CLI?
Given that llvm receive more human resources than gcc by far, I once expected it to outperform gcc generally (e.g support for polyhedral optimizations, BOLT, etc) Unfortunately weirdly it seems llvm performance is mostly stagnant. I personally suspect we are reaching increasingly diminishing returns with AOT and that the performance graal would be a hybrid that also does JIT at runtime (beyond PGO therefore) and more interpretable than BOLT
Where does this GCC is faster thing come from? I personally havent experienced it
They always claims so.
After a lifetime of using GCC, I (like many others) moved to clang a few years ago, out of frustration with the slow development of GCC, a desire to use new C++ features, and stayed because of the superior error messages and, in my use cases anyway, superior code generation.
In addition, I gather it's a much cleaner and easier to maintain code base. As a result, we get to have cool things like emscripten, llvmpipe, all sorts of static analysis tools that would be more challenging to build in the GCC universe, and much more.
Honestly, I thought GCC was slowing down development wise.
Is GCC worth trying again? Can you name a few "cool new things" I can do with GCC that I can't with clang? There's plenty of the opposite...
Hurrah for competition!
(of course, neither GCC or clang could _ever_ beat ICC at some of my tests.. grumble)
They never tried, honestly - ICC had plenty of defaults that were targeted at performance above correctness.
That's fine - but it wasn't what either clang or gcc was going to go for. Even when trying to compare apples to apples, folks often compared them by trying to get GCC/Clang to emulate the correctness level of ICC (IE give GCC/Clang more freedom), rather than the other way around :)
Which, again, similarly understandable, but also a thing that you'd have to spend a while on in GCC/Clang to get to a reasonable place)
Small-number-of-target compilers like ICC are also fundamentally easier. Lots of techniques (IE optimal register allocation[1], etc) that add up to performance gains are a lot more tractable to really good applied engineering when they don't have to be so general.
Similarly small-target-market compilers are also easier. Over time, high performance was literally ICC's only remaining market. So they can spend their days working on that. GCC/Clang had to care about a lot more.
[1] This happens to now be a bad example because advances finally made this particular thing tractable. But it took years more, and feel free to replace it with something like "optimal integrated register allocation and scheduling" or whatever is still intractable to generalize.
> They never tried, honestly - ICC had plenty of defaults that were targeted at performance above correctness.
Is it possible to get ICC level performance out of open source tools? Much of my CPU bound work relates to array signal processing, which, if you can code it right :) lends itself heavily to SIMD branchless pipelines. Plus some scatter gathers on a group of other cores to calculate a sparse crosscorrelation tensor.
I would love to be able to get same or better performing code out of clang or gcc, even it it takes 2-4x more work than with ICC...
Or at least, we extensively tested this at Google, before, during, and after the move to LLVM.
On many thousands of libraries, binaries, etc, made up of hundreds of millions of lines of C++.
While there were wins and losses, on average, LLVM was a consistent net positive.
That was true despite having spent 5+ years of having a large team dedicated to doing nothing but finding places to improve performance of GCC compiled code (and contributing back patches), and doing so very successfully.
That said, as time approaches infinity, the compilers are going to generate the best code for the things that someone took the time to analyze and make the compiler better at.
There is, in the end, no magic that makes GCC better than LLVM or vice versa. The vast majority of it is tuning and improving things little by little for whatever targets someone is trying to improve.
Not that I think it matters but this is, of everything, the strongest argument to me. For shame, clang, for shame! I switched because it had better modern c++ support. Guess the winds are changing.