Nah. Your next step is to read "Data parallel algorithms" by Hillis and Steele, which starts to show how these principles can be applied to code. (Much higher-level, easier to follow, paper. From ACM too, so its free since its older than 2000)
Then you realize that all you're doing is following the steps towards "Map-reduce" and modern parallel code and just use Map Reduce / NVidia cub::scan / etc. etc. and all the modern stuff that is built from these fundamental concepts.
Kogge and Stone's paper sits at the root of it all though.