Lootboxes are extremely scummy, but doesn't the fact that you can't make money from it make it not gambling? Otherwise wouldn't places like Chuck-e-Cheese with ticket prize arcades be considered gambling? Or card games like MTG and Pokemon? In those cases you can even sell your prizes to other people for real cash.
Why do video game loot-boxes get extra scrutiny?
For context, I hate any game that implements them and believe they're the largest reason that mobile gaming continues to suck.
Can you explain how this contextualizes your above statement and questions?
See: the whole CS:GO lootbox fad. On top of the value of the cosmetics which could be traded, "Creators" were making enough money streaming lootbox opening to be able to afford hypercars.