If anything it sounds like a way to emphasize how to play positions you’d otherwise never possibly see in classical chess.
Imagine a match in classical chess between a 2600-rated plyaer who has spent time preparing their classical openings and a 2800 rated player who hasn't prepared at all - the 2800 player will still have a large edge. Now imagine the same scenario for a 960 game where the lower-rated player has spent 4 days evaluating the opening with an engine and the high-rated player hasn't - in this scenario the advantage from the engine prep is much bigger. The mix of novelty + opportunity to prepare is such that from a game theory perspective the whole thing becomes prepare-or-lose if their overall chess strength is reasonably close otherwise.
In the comments for this video about netdecking :
(The main issue IMHO is how it can warp non-competitive play.)
It's nice to think of high ranked players playing chess the way my friends and I do: distracted, stoned, and just sort of improvising, but I'm realizing now that for good players it's waaay more about the prep and theory than just playing by "feel".
Yeah but the fix doesn't come for free, you're giving up a lot in exchange. Which is why 960 isn't a replacement for classicial, it's another chess variant that people play in addition to classical chess.