They've removed features before. They tore OtherOS out of the PS3.
I don't see PS2 compatibility as being sacred to the PS5.
They've removed features before. They tore OtherOS out of the PS3.
I don't see PS2 compatibility as being sacred to the PS5.
"CTurt stressed to Ars that it would be nearly impossible for Sony to plug the hole that enables mast1c0re. That's because a version of the exploitable PS2 emulator in question is packaged with each available PS2-on-PS4 game rather than stored separately as a core part of the console operating system. [..] For physical PS2-on-PS4 discs, that means the exploit should continue to work as long as you refuse any online updates before playing. And for digital releases, even if the exploit is later patched out, there are methods to downgrade to a stored, exploitable version using proxy HTTP traffic from a local server."
so there isn't just a single PS2 emulator in the PS4/PS5's OS, it's a per-game emulator.
I believe it is doable, but the long-term impact to consumer loyalty is another question. Xbox is a peer system and people may move to it and potentially not return.
(I'm frustrated over this because as an ISP employee that has to answer to 'slow device speed' complaints, we try to speedtest from the device, and the built-in PSN speed test is woefully low compared to a browser-based test proving our network isn't to blame.)
OtherOS came with the system in the box, and Sony tore it out after consumers had already purchased the system.
A subscription service, they can just end it and refund people's money and call it a day. It's absolutely not set in stone.
Unless they decide the revenue from the highest tier is worth leaving it in place. To be determined.
With PS2 emulation, I suspect far more people do use it and it would be much, much easier to prove you used it. This could lead to a huge settlement against them.