Copycats
mattgemmell.com
mattgemmell.com
The first one appears to make the argument that since the background images are similar colors, Android copied. But they're both nature scenes (one day, one night) and the sky really only comes in shades of blue... The author could be talking about the icon shape (square) but that's even more ridiculous since that's been the standard in desktop OSes for more than a decade.
The second one shows Gmail on the left, which looks the same as the Gmail web interface, and the iOS mail app on the right. The only similarities are the colors and the layout. The colors: Gmail had them long, long before iOS was ever released. The layout: Outlook did it first in the early 2000s.
The third: Two keyboards, both with white keys and a similar color background. However, other than the (standardized) QWERTY layout, the button placement is entirely different. Further, the Android one shows off Swype, something not present in iOS.
The fourth: Apparently the Android tablet calendar interface (I dunno, I don't have an Android tablet) paired against... I don't know. It looks like a third-party web app. It's definitely not a calendar.
The fifth: A third-party chat client paired against the iOS Facebook app. Neither of those are written by Google, Samsung, or Apple. Both are third-party. Fail.
The sixth: Uh, they're both black devices with an LCD screen? Them and every other smartphone on the market. Hint: RIM did black smartphones first, in the 90s.
The author is arguing that even though there's prior art for most of those things, and some of those are just too archetipal today, the SII would be radically different without the iPhone, given that the chances of this likeness being by pure chance are astronomically small. Whether you believe this is true or not is up to you.
Windows blatantly copied the Macintosh but in pure financial terms was a much greater success. Still, you need to bring some insight into the market besides "leveraging" your competitor's design. In Microsoft's case, they realized that by commoditizing hardware they could achieve immense market penetration.
And that is where I stopped.
LMFAO. Suggested reading: Copycats: How Smart Companies Use Imitation to Gain a Strategic Edge http://www.amazon.com/gp/product/1422126730?ie=UTF8&link...
There are lots of examples -- but an easy one is google.
Google didn't invent search engines, webmail, web advertising, or anything else that represents their core offerings.
They just did it faster, better, cheapter, etc.
Google didn't invent search engines
A "search engine" is an obvious idea. Google invented a new algorithm for ranking items and made their system scale.What Google shamelessly copied was the idea of serving ads to users based on the current context (search query or in-page content), which I think it's an idea that does have some value.
Also, in regards to webmail, the protocol itself has value and it's a true innovation. However, the actual platform used to build a client is not. Since the web happened already, a webmail interface was a natural progress.
The success of a product can't really be correlated with it being an original "invention" or a clone. Other factors are a lot more important, like quality of implementation (IMHO, the biggest one), timing, distribution and luck.
Do you remember when Yahoo was just a page with links on it? Or the time before crawlers? How about when the default was OR queries instead of AND? The fun of having to search twice if your query contained the word "color," spelt with and without the letter U?
I'm sorry, but you just can't gloss over the above - which is a pretty meagre list at best - and say "that's obvious." If we always stuck with version 1, no innovation would take place.
The first kind of imitation is due to one being forced to choose what's the absolute best out there. The second kind of imitation is simply due to one being cheap and trying to save bucks on design. That's a huge difference. A lot of people mix up these two ways of copying. However, the distinction between the two is precisely what is captured by the quote, "good artists copy, great artists steal." Stealing is done in a shy and low-key way so that nobody would notice, while copying, on the other hand, is blatant, slavish imitation. One has to know how to steal.
Sorry, I have no pity for those who slavishly imitate, though I do have a certain admiration for those who know well how to steal.
I think it's not unfair to say that while Xerox invented WIMP as a concept, it was Apple who invented it as a consumer product. (After all, Apple didn't only customize it but considerably extended and brought their own ideas.)
http://en.wikipedia.org/wiki/History_of_the_graphical_user_i...
One thing i am really sick of: Go to the next walmart or what have you... Look at ALL the electronic devices. ALL! Now what do you see when you compare televisions, dishwashers, washingmachines, DECT telephones, receivers, every fking device looks the same, and for decades no sh*t has been given.
Really, i hope that Apple, HTC, Samsung, all of them sue each other into non-operation, let them not sell a device at all. Because somehow all of them copy from eachother (look at iOS5 notifications, as a counter example). It's a rather trivial design decision, not some livechanging invention!
Why is it that with all those new gadgets everyones first reaction is "oh fuck, i've seen this on device X before, it's copied, that's bad!"?! For about every of those design decisions prior art has been found anyway, it's NOT like Apple reinvented the whole electronic world with some "perfectly" aligned buttons.
I also don't see how the "slide to unlock" stuff can be patented and sued on, there are (not only from Apple of course) sooo much stupid trivial patents, it's just sickening.
Hopefully someday the sue each other into "check mate", make no money and the world/countries see that the whole patent system has to be reworked from the ground.
They were not lookalikes, maybe sometimes vaguely similar, nothing more.
Also, just see the thumbnail image to recall how phones were in 2007: https://www.youtube.com/watch?v=6uW-E496FXg
So what now.. the samsung doesn't look exactly like the iphone either, only similar (woohoo it consists mainly of a touch screen!).. Same thing for pretty much every electronic device as i said in the other post..
Asi said, this whole discussion is just stupid. Someone who can't tell the difference between phones and tablets wouldn't be alte to tell the difference between televisions or cars or whatever.. Only that for all other products nobody cares.
There is only few ways to make a tablet, which is essentially just a large screen. How should a touchscreen seen from front, off and from several feet away look like? Pink vs. Green?
Again: Ridiculous discussion, nobody cares for the rest of the electronic world. Why the obsession with shiny gadgets?!
I did have a smart phone before 97, an HTC Apache in 95. It was a flat rectangle with a large touchscreen in the middle. So goes the evolution of hardware towards a common structure that works best.
Bluuuh. "Think of all the X" just invites the availability heuristic. You immediately think of the products that became huge successes and introduced something new into the mainstream. Successful but boring products don't come to mind because they're boring, and the failed but novel products don't come to mind because you never heard of them. Averaged over the whole industry, I would guess that new products need a fairly small amount of originality, and adding more is correlated with failure.
If you want to be the best in your area, by all means go the extra mile to understand the problem deeply. But if you want to be good enough in 20 different areas, your best bet is to be a copycat in all of them, because originality is expensive and risky and your resources are not infinite.
Steve Jobs: http://www.youtube.com/watch?v=CW0DUg63lqU
For example, that HP Envy copies Apple's design, while the Macbook Pro, steals the underlying concept of the Macbook Air and reforms it in the context of a professional laptop. (Unibody was an innovation created for the Air.) Android is a copy, while Windows Phone 7 is an attempt to come up with something new by stealing the concept.
An important part of a design is the tradeoffs/decisions that went into it, and how it adapts in the face of new circumstances. Copying the final result is a shadow of copying the thinking process.
But far from being a "me too" or a ripoff, Sony took the core concept and advanced it further. They put an even larger sensor into the machine without increasing the bulk, engineered a ground-breaking new viewfinder (generations ahead of anything Panasonic and Olympus had), and put focus into the camera's software that is unprecedented - focus peaking, touch-to-focus, etc.
Sony looked at a disruptive entry in the market, distilled it down to its core, and took it further than the incumbents. That is IMHO the difference between "copying" and "stealing".