Instead, they should focus on non-invasive mitigations such as:
- Server-side anti-cheat.
- Pay-once or subscription models to deter cheating.
- Allow gaming coffee shops to authenticate themselves and give their customers privileged access to competitive worlds/instances. Because it’s much harder to cheat at these coffee shops already.
- Shadow-ban repeat offenders or apply punishments without them realising that they’ve been detected.
- Use bulk-banning to avoid giving cheaters a fast feedback loop which would otherwise make them understand what works and what doesn’t.