Nintendo's U-Force
hackaday.com
hackaday.com
We became rivals, both trying to convince the rest of the class that ours was the ultimate controller and amazing for giving a competitive advantage in Punch Out!, Rad Racer, and other games.
Secretly we both knew both controllers were completely useless and never worked, but we never dared admit it.
(AVGN power glove episode: https://www.youtube.com/watch?v=MYDuy7wM8Gk)
Edit: Oh yeah it was Johnny Mnemonic https://m.imdb.com/title/tt0113481/
When I was about 12, I got a cheap powerglove for $20 from a used games place after they were all cast off as useless. I took all the guts out of it and sewed them into a golf glove to make it into a much less cumbersome device. I interfaced it through the PC parallel port, and was able to get it talking in its high resolution mode. That was really pushing the limit of what I could do at the time, so I never got much further than having a wireframe hand floating around the screen, but it was pretty impressive. I still have my construction somewhere!
My memory of it is it was designed/compatible with exactly one game (Punch-Out!), and it never worked. Whether your arm motion in front of the panel actually caused Little Mac to punch felt entirely coincidental.
U-Force promised basically what Leap Motion can do today. The tech wasn't there at all, and the product should never have been released.
Looking at it now, I see this probably wasn't a factor -- but, in perhaps a prediction of issues to come, at the time I actually thought a significant reason it didn't work is because I'm black and and it couldn't "see" darker skin?
https://www.youtube.com/watch?v=9kBMscW_dVg
NSFW I guess. He does like to swear.
I did have a Powerglove and while the coolness factor wore off after a few hours I think it was amazing for the time.
1. https://en.wikipedia.org/wiki/Nintendo_PowerFest_%2794
Side note: I just realized my name is on this Wikipedia page!
But while looking for more history on it I came across the LaserScope[0] which I was not aware of. So I guess we're in the same boat on NES oddball accessories.
I stopped by the Dinosaurs of Cabazon earlier this year while driving from Palm Springs to LA (part of a larger road trip I took this year). It's so different now, they've painted them really bright colors. I was there 15 years ago and back then they still resembled the ones from The Wizard and Pee Wee's Big Adventure. Was still cool though.
This is why joysticks are such a saddle-point in the UI space: motion controllers are great for novelty, but the industry keeps gravitating to joysticks and buttons.
And the "exhausting" aspect can actually be a good thing. It means getting some exercise while doing something fun. I was surprised how well VR exercise actually worked for me when I tried it.
I agree with shadowgovt above, in that; yes - motion controls aren't meant to be used all the time, it absolutely gets exhausting.
But on the other hand, you're completely right as well - I'm also very impressed by VR exercise, and games can be a very effective tool for exercise, especially for a nerd like me who finds motivation hard.