Plink: Create epic music together with friends and strangers
plink.in
plink.in
Every once in a while when I'm playing with other musicians, I hit this little moment of magic where both people start to smile - there's something happening, you're working together. That feeling is one of the most joyful human experiences I know of. I started to feel that same smile creep across my face when I synced up with whatever anonymous stranger was playing at the same time as me. We were dancing back and forth, trading high and low voices.
This a really fun little toy. What an awesome thing, to enable that brief moment of joy and connection with another, anonymously online while I sat here on the toilet. :)
Thanks for sharing.
Same, this is amazing, loved the site and spent more time on there than I expected. Really well done OP. This is one of the best things I have seen here on HN. Thank you OP.
at one point we ('parental cougar' and 'developed gerbil') had the call & response blues solo thing going. This is HILARIOUS!
Well Done!!!!!!!!
augmentatations: - Hotkeys to switch instruments, - AWSD or arrow keys to navigate up/down, R/F or other keys to go up/down by 2 or 3 jumps
Is the title clickbait? You don't seem at all interested in having me create any sort of music. You seem interested in selling me on something that Beck did.
That said, it's a nice toy!
(video linked to in gibber.cc's homepage, which features gibber.cc in other segments)
If your goal is to make something as accessible as possible to as many global internet users as possible, you either need a) some degree of time quantization (which makes it more rigid and less musical and creative) or b) some kind of buffering and/or turn-taking system (basically, overdubbing, which makes it less "live-collaborative" / "jam-like" and potentially less enjoyable to participate in compared to something more live).
At least, this is my understanding of the problem. Someone please correct me if I'm wrong.
A 60ms round-trip means that if they were to each try to play in time with the other by sound it would get horrendously out of sync quickly.
Which is why the conductor is so important. I'd guess concert players must have to train themselves to "tune out" what they're hearing and focus on the conductor because the whole thing is set up for the benefit of the audience.
I understand that what you call "time quantization" means that the time is discrete and notes are played in the next "beat" rather than when you press them.
But what did they do with scale exactly? If you just play random notes in a piano it sounds awful, here it sounds good.
It's a common starting scale for beginners learning to improvise, particularly on the guitar.
Every scale has a pentatonic version, it just means that you skip some notes basically.
Apart from that, I think that the sampled sounds in Plink fit together more easily as well because of the synchronised Staccato, where there are gaps between the notes and the timing is done automatically.
Great thing !
A phenomenon I observe is that when many of us are at the same place, right after one person start to click and drag, the rest start to do the same thing. But after a while, I found that available synths are quite limited so I close the page. I guess the creator can get some statistics and test with different sound making possibilities. Can have some genres preferences such as Melody or Noise feast...
An idea is to use Glicol.js(https://glicol.js.org/) as the audio engine instead of the raw Web Audio API and save the result somewhere so it can be reused for research or future composition. The usage of Glicol like this can be found on https://synth.is/
Some socials would be even better. On Glicol website(https://glicol.org) there is also an App for collaborative music live coding where at least we can change the name and chat as comments.
All in all, I see great potential in this App. I feel that the best place for it is actually not here in HN or other place you share links, but allocated in different museums like Tate. I once thought about setting up some collaborative live coding devices that way. But this is apparently a better fit for the museum context for its intuitiveness!
Stunning idea, great execution: needs just a few touches - there are a lot of musicians that would enjoy this more and a lot of people that would enjoy the hypnotic effect - take a look at https://mynoise.net/NoiseMachines/gregorianChoirGenerator.ph... - esssntially boring at the end of the day , but the kickout [edit: from this site] is too soon.
Tried it for a bit, and definitely came across some percussion sounds. Hihats for sure, and something like a tom was there too I think.
I feel like we still haven't seen the full potential of networked instruments, so far the focus still seems to be on virtual jamming.
It needs a hard mode with 12 half tones per octave available.
It would also be interesting if you could upload samples. And, play the role of the team's mixer by adjusting the relative balances of each lane in real-time, and find a space for each element using EQ/panning/delay/reverb.
I do wish you could unlock different modes and step outside of just the pentatonic scale (expert mode?) but hey, awesome thing, I'm having great fun :-)
This is fun though.
Bravo. What a nice piece of software!